Page 47 of 55 FirstFirst ... 374546474849 ... LastLast
Results 461 to 470 of 545
  1. #461
    Senior Member
    Join Date
    Dec 2016
    OS
    iOS
    Posts
    120
    Sparton, do you have any news in respect to the Immunity bug?

    While it is nice, that the Prisoner is somehow being looked at, every "fix" makes things far worse. Now he blocks Talisman buffs as well. Since he already blocks the above mentioned Repeal passive - even if it is protected by Immunity Talismans - there is absolutely no way to counter a taunt festival and it is worse than half a year ago.

    I think the Prisoner is also blocking active effects form Talismans (e.g. Void Shields and Energy procs, but that is hard to verify...especially when taunted all the time )

  2. #462
    Senior Member
    Join Date
    Mar 2017
    OS
    Android
    Posts
    642
    Two things, did something happen with the new ascension talismans. I could have sworn I had 6 of them and put them all on my new Viking eddy just for testing and I went to look and they are all gone and no longer in my inventory. So not sure if something happened to cause them to poof.

    Second thing I know the thing around here is to complain about RNGesus, I am really thinking the cache's are better then the hoards. The cache i got two talismans, soul pieces, AND a skill shard. The hoard I got a void talisman for the 2nd time. I think something should be fixed with this we shouldn't be getting talismans in the skull quest we can get else where correct?

  3. #463
    Quote Originally Posted by IceManFerrar View Post
    I installed the latest update but I still see that I have Achieved only 11/120 Achievements, which I know is incorrect. Not sure if that was supposed to have been fixed in this release.
    Quote Originally Posted by DaveMurray View Post
    I reported that through the ingame support but i would like to add it here too.
    Before the second hotfix, that required to download new content, my achievements were 21/120. After the update i could claim it and i did because i thought you fixed it but now i got 21/40 so the one i claimed was the 21/20 and i didn't notice. Now it shows that i have 4 unclaimed achievements but nothing there to claim.
    Yeah, the issue we fixed is some achievements counting too much progress when they shouldn't (such as getting 10 Fragments but it giving +20 to your "collect fragments" achievement progress). The issue where the "complete achievements" one is not counting all of the achievements you've done is still not working correctly, but should be fixed and retroactively counting those correctly for the next major update (no ETA for that yet).

    Quote Originally Posted by zdm-1083 View Post
    One bad side effect on my side with this new update is the fact that Legacy application is restarting if I switch to any other application (phone, SMS, mail, ...)
    That's quite annoying because previously it was OK even with an ongoing level.
    Also it means that I lost as my trooper some badges...

    May the memory footprint has been increased and my Nexus 5 could not provide enough?
    That's definitely not an intended side effect of the update. Unless there is something else that is also hogging your memory (or an OS update is demanding more resources), we don't expect backgrounding the app to be so fickle with killing the process. I've let our QA team know, and they'll investigate further.

    Quote Originally Posted by zdm-1083 View Post
    That's also raises the question:
    We all see from time to time issue that are hard to track, may it could be good to put in place some bug/feedback website/application?
    I would think that free solution exist and could help to find root cause with crossed information
    It's surprisingly time consuming just to compile the patch notes; keeping track of another bug database would be even worse, sadly. While far from ideal, reporting bugs here/in the Bug Reports subforum/via in-game Support, then keeping an eye on the update patch notes as they arrive is probably the best we can do for the time being.

    Quote Originally Posted by Nine View Post
    Sparton, do you have any news in respect to the Immunity bug?

    While it is nice, that the Prisoner is somehow being looked at, every "fix" makes things far worse. Now he blocks Talisman buffs as well. Since he already blocks the above mentioned Repeal passive - even if it is protected by Immunity Talismans - there is absolutely no way to counter a taunt festival and it is worse than half a year ago.
    Hm... works if you go first, not if you go second. I'll pass that along to the team to investigate.

    Quote Originally Posted by Nine View Post
    I think the Prisoner is also blocking active effects form Talismans (e.g. Void Shields and Energy procs, but that is hard to verify...especially when taunted all the time )
    This was recently fixed (just tested it with my Sentinel Soulless Demon; triggered Vanish just fine, despite having Passive Disable).

    Quote Originally Posted by JJJ428 View Post
    Two things, did something happen with the new ascension talismans. I could have sworn I had 6 of them and put them all on my new Viking eddy just for testing and I went to look and they are all gone and no longer in my inventory. So not sure if something happened to cause them to poof.
    Not sure if I've heard of anything like that, sadly. Did they end up on a different character, or back into your talisman inventory, perhaps?

    Quote Originally Posted by JJJ428 View Post
    Second thing I know the thing around here is to complain about RNGesus, I am really thinking the cache's are better then the hoards. The cache i got two talismans, soul pieces, AND a skill shard. The hoard I got a void talisman for the 2nd time. I think something should be fixed with this we shouldn't be getting talismans in the skull quest we can get else where correct?
    We are planning on pulling the Void Talismans out of the Horde for the reason you stated, yes.

    Other than that, the pools of talismans are different between the Cache and Horde, and the Horde has better odds/quantities for things like Ironite and Precious Soul Fragments.

  4. #464
    Hey, Sparton, I'm not sure if this is a glitch or not, and I'm not entirely sure what happened, but I was in the arena up against a team that had the Assassin Golden Son. He activated Endure, and then either his Eddie or his Nomad attacked my team that had void shields and suddenly the only one on his team that had Endure still was his Nomad.

    Or, I've had some times in arena where after my void shields have been used, my Magus Harpy still has hers for my turn.

  5. #465
    Senior Member
    Join Date
    Jul 2016
    Location
    Hungary
    OS
    iOS
    Posts
    364
    Quote Originally Posted by BonFire View Post
    Hey, Sparton, I'm not sure if this is a glitch or not, and I'm not entirely sure what happened, but I was in the arena up against a team that had the Assassin Golden Son. He activated Endure, and then either his Eddie or his Nomad attacked my team that had void shields and suddenly the only one on his team that had Endure still was his Nomad.

    Or, I've had some times in arena where after my void shields have been used, my Magus Harpy still has hers for my turn.
    Void shields absorb and reflect magic/physical damage, plus each reflect has a chance of removing all beneficial effects. Is this what you are looking for, or did you see something different?

  6. #466
    Senior Member
    Join Date
    Mar 2017
    OS
    Android
    Posts
    642
    Checked all my characters and didn't see them anywhere, and they are not in my inventory. I had 6 of them and now zero. Not the biggest of deals to me just wanted to see if anyone had similar issues.

  7. #467
    Quote Originally Posted by Enti View Post
    Void shields absorb and reflect magic/physical damage, plus each reflect has a chance of removing all beneficial effects. Is this what you are looking for, or did you see something different?
    Oh okay, cool. I didn't know that. Thought it was a weaker version of proper reflect, because magic damage still hits like a truck and rarely reflects.

  8. #468
    Banned
    Join Date
    Mar 2017
    OS
    iOS
    Posts
    917
    Quote Originally Posted by JJJ428 View Post
    Checked all my characters and didn't see them anywhere, and they are not in my inventory. I had 6 of them and now zero. Not the biggest of deals to me just wanted to see if anyone had similar issues.
    I had something similar a few days ago, had 3 maxed out lvl 50 void shields on a toon and they all magically dropped down to the exact same lvl 44. Thought I was going crazy. Had a few I thought I had disappear as well, again, chaulked it up to crazy lol There may be something to this.

  9. #469
    Senior Member
    Join Date
    Apr 2017
    Location
    The Dark and Bloody Ground State, USA
    OS
    iOS
    Posts
    231
    Quote Originally Posted by Jofer16 View Post
    I had something similar a few days ago, had 3 maxed out lvl 50 void shields on a toon and they all magically dropped down to the exact same lvl 44. Thought I was going crazy. Had a few I thought I had disappear as well, again, chaulked it up to crazy lol There may be something to this.
    lve had talismans devolve themselves as well. Haven't noticed any disappear though. Hope that doesn't happen. If it does I'm changing my name to Sadpants.

  10. #470
    Banned
    Join Date
    Aug 2016
    Posts
    439
    Not sure if someone posted this already: That little break, that shows, that all enemies die next round, in PVE is back.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •