You use him wrong. Revive was broken to the point it healed less for each shard in it before. Try embolden followed by enrage, and then try ruin. It deals a lot more damage after that setup.
You use him wrong. Revive was broken to the point it healed less for each shard in it before. Try embolden followed by enrage, and then try ruin. It deals a lot more damage after that setup.
Browno-3535
Fully sharded Eddies:
Aces High, Cyborg, Tailgunner, Navigator, Soldier, Pharaoh, Viking, FOTD, Vampire Hunter, Rainmaker, Eternity, Samurai, Shaman, Trooper, 7th son,Grim Reaper, Edward the great, Mystic, Carriage Rider, Run to the Hills, Mummy
Soldier blue in the barren wastes
Reflecting and shielding's a game
Wrecking the Axis and wasting the dogs
The only good demons are tame
Kardas-1158. Retired
I was curious how Pharaoh Eddie's attacks (namely Ruin, Enrage, and Slave To Death) are affected by their DEF and HP scaling.
So with some thanks to my Pharaoh Troopers and Slauki (thanks again man) I went testing on Game of Death Madness with a bunch of lv100 Pharaohs.
Test 1
2 Pharaohs, both with 2 red and 4 Health Talismans. Their Health and Magic Bonuses were identical. One had about 100 more DEF, while the other had about 400 more ATK. The Pharaoh with more DEF did about 200 more damage on attacks with Ruin (Skill Shards maxed!). Hence, for those three moves, Pharaoh's DEF scaling is more important than his normal ATK and MAGIC scaling needed for true damage.
Test 2
2 Pharaohs, one with 4 Health and an Iron set (the one that did higher damage in Test 1) compared with 5 Health Overwhelming and 1 Fierce red.
In this case, the Pharaoh with 5 green 1 red did more damage than the 4 green 2 red. This would indicate that Pharaoh's HP scaling is more important than his DEF scaling for those three moves.
Conclusion:
If you want to get maximum attack out of Ruin (and by extension Enrage and Slave To Death, as well as Revive All's heal amount), stock up on Health Talismans. Overwhelming if you want to focus on Ruin/Enrage/Slave To Death, though a few Wards are nice for Revive All and to a lesser extent Mend. Mystical Talismans form a compromise here.
Last edited by Kardas; 06-06-2017 at 10:01 PM.
Soldier blue in the barren wastes
Reflecting and shielding's a game
Wrecking the Axis and wasting the dogs
The only good demons are tame
Kardas-1158. Retired
Awesome analysis, Kardas! Thanks for going through that hard work to help us figure out how best to set up our Pharaohs.
Tritium-3455
Current Champion: Lvl 100 maxed Cyborg Eddie