Hey guys,
the euphoria vanished, the first playthrough rewards were taken and now the truth comes to light. BNW is really okay and a nice feature, i do think the devs did a very good job creating it (aside the year of development ofc), but the concept behind BNW is clearly flawed.
Well i could really write an essay, but i will try to focus on the main problem:
After 30hours I have samples of approx 30-35 rounds of all kind of level X BNW dungeons and all we have is a vampiric talisman. The rest are evo runes and xp runes. Sparton already said that some talismans will be hard to get, but if this trend continues this is far out of line.
Well let's think about it for a while and let's make the following assumptions:
1. level x can be done within 6 minutes (i need 8 atm some need 15+)
2. you will get a random talisman 5% of the time (every 20 runs seems realistic)
3. casual players have time to play 5 levels per day on average in addition with the 50 troopers
20 runs of BNW will take exactly 120 minutes or 2 hours to play, if you play it optimal. 3-4 hours are far more realistic for the most of us. In addition to this 300 SOT are needed (approx 113 ironite). So it's a decent investment ironitewise and an extraordinary investment timewise just to get one random talisman.
can you imagine now, how long it will take to get another 4set of echoes (non skilled)?
A casual player will need to play several weeks to get a full set at all. and the hardcore refiller will also have a hard time, getting this since it's not possible at the moment to autoplay the hardest stages. so we have to use out manpower and do every single click on our own, spend a ton of stuff to get very little in exchange. this will get old really soon, and it will be a 6-8 minute pain every time. not sure how many are going for this, but i'm sure i won't.
One of the biggest complains since pvp is that the player need too much time to fulfill the daily obligations of the game. 50 troopers are a ton and now we have BNW which is another huge time sink. But investing time and ironite for very little in exchange is a bad deal, and this whole concept is flawed. what do you guys expect, should we really play this game all day long and spend ironite every day just to equip our team with the necessary talismans and skillshards? That's not the way to go for me. If you expect big investments in time and in game currency the rewards should be worth it. right now the ROI is more than horrible.
Don't get me wrong i love the new challange and the new bosses. The feature is pretty good but it's a pain for farming it all day long, especially with these reward structures.
I'm sure more of these complains will come very soon. So let me know, what do you think about this. And more important, let the devs know, what to do better.
BTW: suggestions for a better BNW:
- reduce the sot costs
- increase the total sot to 100
- let us use several troopers in BNW
- implement skillshards in BNW 5% of the time
- implement g/a souls there another 5% of the time
- improve the droprate for talismans by a fair margin
- improve the xp rune drops too
- improve the ironite and sot drops there
- let more rewards drop there (range 4-7 rewards)
If you guys implement some of this suggestions, BNW will be worth the time and the ironite. Until then, i'm back playing powerslave and GOD again.