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  1. #7
    Senior Member
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    Oct 2017
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    Quote Originally Posted by Amarthir View Post
    Changing the extra turn chance of Call to Arms is a good idea I don't care what some people might say, having a basic attack to use over and over would really kill the fun in my opinion.

    It's a nice change, but in all honesty, I would like something in the lines of:

    - Call to Arms, no longer generates fury when used.
    or
    - Call to Arms, only generates fury once per round.

    I get and support the idea of CtA being too strong as it is now, but it directly connects to another skill of Viking.

    65% chance is a nice value, I think it's the correct one if NF is going that way, Accuracy buff will put the % on 90, which can be used to fill fury again, but will have room for failing, and to get there you will have to commit a place on the party for any char that buffs accuracy.

    Either way I really dislike the Idea of a skill which when it fails to trigger the extra round "they do nothing*", CtA fails, Viking does nothing other then self buff, and as far as my PvP experience goes, those buffs will get removed on the very next round, and if they don't you will lose one round on then.

    *That statement was by the fact that it doesn't immediately affects the battle.

    Either way Call to Arms was to easy to abuse if you wanted, not by the skill alone, but by the fact that you generate infinite fury with it.

    Quote Originally Posted by Fudjo View Post
    I like it! Happy to see the Viking Eddie fix.
    I like it too, and I basically only have him (from Eddies) fully sharded / max talis and use him in all activities, PvE or PvP related.

    Using him since I returned, way prior to the buff CtA got.

    I would like it to be changed on a different way, with the ability to gain the extra turn, but no fury generated when used, that would prevent the abuse, and using it 100x per round would do exactly the same as using it 1 time. (save the 2 times needed when you have the Block Beneficial Effects debuff on him).

    TL;DR: My 2 cents: I would prefer a nerf to fury generated by it (to no fury at all) other then a % to a risk of getting self-buffed and nothing more.

    Not a rant post, just my personal opinion on the changes. the skill is indeed to strong as it is now.


    Cheers!!! Ed.
    Last edited by Sponholz; 12-08-2017 at 10:42 PM. Reason: Typo and quote from Fudjo.

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