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  1. #31
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    Quote Originally Posted by Jennie-5128 View Post
    Yeah, Bill, you can't worry about what might get nerfed at some nebulous point in the future. Get him 5*ed!

    My team at the mo is:
    5* lev99 Samurai (warrior)
    5* lev64 mummy dog (ass)
    4* lev80 allied soldier (magus)
    3* lev40something (and rising) voidling (gunner)

    ... which probably looks a little weird BUT the mummy dog is my only 5* ally, and the voidling has a wicked power steal ability which means I can use allied soldier shield AND samurai AOE 4 point swordy attack in the same turn. I am putting all my yellow levellings into the voidling at the moment...
    I'm closer to pulling the trigger when I get those evo shards!

  2. #32
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    I'm still having a hard time w/ level 10. Will mix up strategies and characters when I try again later.

  3. #33
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    There's one amusing thing I discovered. I shot Gunner Lord of Light with Sentinel Allied Soldier while his Invincibility was up, and though I did no damage, he did get debuffed! This allowed my team to get in a few extra hits.

    Of course, there's a chance the debuff doesn't trigger, but so far it's only occurred once that I was not able to drop his Invincibility for the two turns it was up.

    I bet this also works against the Warrior and Assassin Soulless Demons, and with every other character with the 'Remove Beneficial Effects' skill

  4. #34
    Just noticed that Matt posted a hint?

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    Speed Of Light Eddie (compile) skill is good against Gunner Lord of Light.

    Anyway, assassin should be up tomorrow..multi hit and force shield!

  5. #35
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    So disappointed. I saw Gonzo had his 5* axis bomber boy (assassin) up and I felt that would help me finally beat level 10.

    I pressed start and the game crashed! So no shot w/ that character for today. Sorry, Gonzo!
    Last edited by BillLion; 08-21-2016 at 12:23 PM.

  6. #36
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    FYI against the yellow boss, speed of light Eddie is a hard counter. Two of his abilities steal power and fury.
    Wicker man Eddie also can steal fury.

  7. #37
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    Here's my team for consistency in beating level X.
    It takes a little finesse as the Allied Soldier randomly buffs and I will intentionally let him die at the boss wave. Then it is simple to not use any buffs and out last the Lord till 20%. Fury attack and burn it down. If you're not buffed he can't heal.

  8. #38
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    Quote Originally Posted by Flann View Post
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    Here's my team for consistency in beating level X.
    It takes a little finesse as the Allied Soldier randomly buffs and I will intentionally let him die at the boss wave. Then it is simple to not use any buffs and out last the Lord till 20%. Fury attack and burn it down. If you're not buffed he can't heal.
    Thanks for the tips! I've spent all my gold leveling Speed of Light Eddie to 4*s and maxing him out. I hope that helps!

  9. #39
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    Speed of Light Eddie was my guy until I got my Soldier Eddie, so I'm happy to go back to him for this dungeon. Mine's only 3* so I'm hoping I can get the materials needed to level him up during the blue dungeon so that I can use him in this dungeon next week. That's one of the things I like about the way they set these up to rotate.

    Seeing some of these posts about needing a bunch of 5* chars to beat the dungeon is disheartening. If I had 5* chars I wouldn't need to play these dungeons! That said, as long as levels 7-8 can give good enough drops to level chars to 5* then it's okay if levels 9-10 provide a good challenge to use the 5* chars on. I'm hoping it's balanced that well, given we strategically employ the appropriate chars.

  10. #40
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    Quote Originally Posted by Flann View Post
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    Here's my team for consistency in beating level X.
    It takes a little finesse as the Allied Soldier randomly buffs and I will intentionally let him die at the boss wave. Then it is simple to not use any buffs and out last the Lord till 20%. Fury attack and burn it down. If you're not buffed he can't heal.

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