With all this errors in the arena you guys should make the stretch goals more friendly every 20 fights 2 SS and 3 event souls that sounds more understanding from your part
With all this errors in the arena you guys should make the stretch goals more friendly every 20 fights 2 SS and 3 event souls that sounds more understanding from your part
That's a really nice move! Thanks!
Moreover, I clearly vote to have the non-strech goals like they are right now in all future arena events! This is really great for people that are having a real life, because if you have other plans for 2 evenings during such an event, it is almost impossible to meet the 300 wins goal for normal players. I think the stretch goals can stay as challenging as they are, because for those heavy PVP players, it actually seems not to matter anyways.
for me with many ironite and many time i can go to 300 wins but that's very hard and boring!
Devs do something good in next arena events...
Many thanks for the ironite, 5 lots of sow or sot are always welcome, whilst I am gracious for the ironite I don't think it's quite enough, 300 ironite would have been closer to putting up with the PVP dramas we have all experienced.
But Thankyou never the less![]()
Still have server issues this morning that I report to the support
I'm well past 7 and 22 wins.. got those rewards yesterday.. but today.. even though the numbers read 7/7 and 22/22 and I've even completed 55/55.... the 7 and 22 wins still have the "go" button rather than the disabled "completed" button. The 55/55 has teh "completed" button.
Not a big deal I guess. I mean I did get the rewards at the time.
I also agree with having this, or something similar, as an updated stretch goal. I mean, cmon, how many people are actually hitting the 900-1,000 wins (especially since it’s wins specifically). We don’t have to take anything away from players who do them, but make it a little more time forgiving for those who work, in order to make the money that you so require for every event, hint hint. Most of the good rewards stop around 300-400 anyway, making it 250 would push quite a few people past previous limits, but I like the new numbers for the most part
You know the state of the servers are poor when you, on day 3 of an arena event, have a defence win-rate at 6% using a single shaman eddie as defence (and being on approx 200 wins)