Every character has an ability which is matched, at least in part, by another character.
I.E.... At start or for X turns at start....
Clear yellow buffs on opponent
Cast X on opponent (flame, burn, shock, stop, corruption, etc)
etc.
... there are a few which do these on a "random enemy" and one or two which do it to the entire opposing team. In addition, there are talisman sets which do it.
I'm NOT referring to character abilities, but passives or talisman passives.
However... The Prisoner is the ONLY character which can disable passives on an enemy at the start of a battle. There are no talismans with this passive and no other character does this to "a random enemy" much less the entire opposing team. Even things such as Primordial talismans, known for inflicting the enemy at start, won't disable passives.
So.. why NOT have a 5 or 6 set talisman that will mimic the Prisoner's passive? Or a 3 set that only disables passives on a "random enemy" at start?
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Before anyone posts anything, I am aware that there are several characters capable of disabling passives via an action. I'm referring to passives.