Anyone who has been playing this game for awhile should know that they would nerf viper soon after its release. This is the same as when primordials were released. At least they give the players who paid real money for their set gets an advantage for a brief period of time.
Muzzleloader-8226.
Axes grind and maces clash as wounded fighters fall to the ground
Severed limbs and fatal wounding bleeding corpses lay all around
I was mainly referring to the KP/Prisoner glitch. Vipers are overpowered and annoying as there are only extremely limited ways to counter them! But as close to 100% of the players at least have 1 set, it is somewhat ok and we all know that the meta changes every few weeks (sometimes days....).
@Muzzle: "Anyone who has been playing this game for awhile should know that they would nerf viper soon after its release."
Well I did not expect the nerf, especially not that early. This time the nerf is not so dramatic (as compared to e.g. the Primordial nerf) and maybe we won't even see the difference as the AI will still counter a lot while the player's effect doesn't trigger. I probably will remove them from my attack team to avoid frustration coming from the direct comparison with the buffed AI we all know since Magus Lilith
We will see if this strategy (sell something overprowered and nerf it 1-2 weeks later) continues and can therefore be seen as one part of the new economic model of the game.
March 1st 2019 Update - NEVER FORGET!
Blade-4052 // The Mofo Cult
Retired in November 2020