What do you think of Pharaoh Eddie after all of those minor and major changes? Because I'm not sure if I should invest skill shards in him, especially after talisman nerf...
Finally got this dude time to level up
Browno-3535
Fully sharded Eddies:
Aces High, Cyborg, Tailgunner, Navigator, Soldier, Pharaoh, Viking, FOTD, Vampire Hunter, Rainmaker, Eternity, Samurai, Shaman, Trooper, 7th son,Grim Reaper, Edward the great, Mystic, Carriage Rider, Run to the Hills, Mummy
Is he ok in pvp unsharded?
Browno-3535
Fully sharded Eddies:
Aces High, Cyborg, Tailgunner, Navigator, Soldier, Pharaoh, Viking, FOTD, Vampire Hunter, Rainmaker, Eternity, Samurai, Shaman, Trooper, 7th son,Grim Reaper, Edward the great, Mystic, Carriage Rider, Run to the Hills, Mummy
Tritium-3455
Current Champion: Lvl 100 maxed Cyborg Eddie
Entomb ability is completely USELESS. i have it at 100% (sadly) and i use it with corrupt rescuer gunner and Sentinel allied bomber boy, which have DEF enhanced abilities, and after serious testing, guess what? i expected 100% boost (double damage) on those attacks but:
corrupt gunner deals physical damge: 4580
after Entomb: 4809
I hope devs do smth about it. i hope they change it to some AoE attack or anything useful.
PD: Revive all is good, but it should heal better.
Looks like entomb and enrage will become a thing in next update. Also the heal should be fixed .
Good times for pharaoh
Browno-3535
Fully sharded Eddies:
Aces High, Cyborg, Tailgunner, Navigator, Soldier, Pharaoh, Viking, FOTD, Vampire Hunter, Rainmaker, Eternity, Samurai, Shaman, Trooper, 7th son,Grim Reaper, Edward the great, Mystic, Carriage Rider, Run to the Hills, Mummy
Look like Revive All got buffed as a heal ability. Also looks like Entomb got boosted so that it grants an extra turn after use. However, the damage boost is broken making it still worthless.
The following summarizes attacks on Magus (green) Hell Dice (lvl 99) by two characters whose attacks should be buffed by Entomb:
Pharoah's Ruin // Unbuffed: 7649; Buffed: 7649
Allied Bomber Boy's atk // Unbuffed: 2521; Buffed: 2521
Also of note, I would like to use the stone talisman to boost DEF, but it does not boost it by the expected amount.
I hope Devs get around to fixing these bugs.