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  1. #31
    Senior Member
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    I think it works against an opponent who actually tries to heal themselves, not just applying heal reduction as other toons do.
    Muzzleloader-8226.
    Axes grind and maces clash as wounded fighters fall to the ground
    Severed limbs and fatal wounding bleeding corpses lay all around

  2. #32
    Senior Member
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    Quote Originally Posted by kkkreg5 View Post
    Used Red Spawn last night for Trooper run and only 1 counted (I'm sure it didn't come from Spawn) so that was waste...
    His passive isnt broken, it does not say it applies a debuff. It is a global modifier. So it does not count toward achievements. Achievements require a literal debuff to be applied to a character. Use Red Golden Son. Works great, hits all opponents. I think I even added the Future talisman to him to increase accuracy.

  3. #33
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    I had to remove all talisman to run powerslave so as not to kill all opponents. I then added samuri and wicker deer for addition buffs.
    Muzzleloader-8226.
    Axes grind and maces clash as wounded fighters fall to the ground
    Severed limbs and fatal wounding bleeding corpses lay all around

  4. #34
    Senior Member
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    For some effects I went to amolad to not kill too quickly lol but then I sometimes lost as I went in really low with unsharded dupes etc. But I like this playing around and finding efficient strategies. Needed numbers for effects are pretty high (at least for some) and I do not have the time to do it manually
    March 1st 2019 Update - NEVER FORGET!

    Blade-4052 // The Mofo Cult

    Retired in November 2020

  5. #35
    Senior Member Bakura's Avatar
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    I completed all of this in BNW level 10.
    I got 6 talisman dungeon keys. Not alot of 3* evo runes though.
    The enemy is durable enough that your toons can implement multiple buffs/debuffs per round, plus you can use 4 toons to maximize the number of effects to complete challenges.
    Bakura-0090 / The EXORCISTS Clan


    *All Eddies!

  6. #36
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    is new 6 set talisman good or bad?no one talk about them...

  7. #37
    Senior Member Bakura's Avatar
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    I don't have them maxed yet.
    But I believe Grimdusk had them early on, and said the extra 6 hits to Labrynth wasn't working.
    Bakura-0090 / The EXORCISTS Clan


    *All Eddies!

  8. #38
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    Quote Originally Posted by Ip4 View Post
    is new 6 set talisman good or bad?no one talk about them...
    So far I haven't noticed any additional hits or misses against labyrinthed toons, so it seems they aren't working.

  9. #39
    Senior Member Yup's Avatar
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    like every other talisman set.. they work in the AI's favor..... not the players.

    Stop doesn't mean Stop for the AI.. Eternity Talisman on Ferryman in the AI don't do anything different than on any other character... Alchemy's for the AI continue working after revival, not for the player. Warlords for the AI continue granting buffs after revival.. not for the player....

    But yeah.. there is "no AI boost".
    -----------------------------
    CLANLESS
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    All there is in this app is to spend money or collect yet more frags... entirely pointless and unfulfilling..
    -----------------------------

  10. #40
    Senior Member Esquatcho's Avatar
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    Quote Originally Posted by Blade View Post
    What I don't get: to evolve a T2 from 1* level to 2*, we need 10 T1 cosmic evo runes!? I thought T1 needs T1 stuff, T2 needs T2 stuff... is this a bug or what? Makes no sense but puts even more pressure on these T1 1* evos. Bringing a T1 from 2* to 3* needs 20 (!) 1* T1 evo runes plus 10 2* T1 evo runes. These numbers make the 7 evo runes we can get from this event in total vanishingly small.
    Yep I hear ya! It doesnt make any sense to me with current drop rates. I've got way more T3s than Ill ever need, but T1s are just an insane bottleneck.
    Gringo-4930
    MOFO

    Currently grinding for:
    Odin(s) - Freya - Scrooge (Slauki) Ed / Moar Yggs

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