My input:
- Angel Of Fear (warrior) passive ability not working correctly. It states "Allies gain an extra turn if your team gets the first kill in a battle" but there are cases in which is not granting the extra turn. For example, if you hit a target a single character which blocks the attack and another gets killed then you donīt get the extra turn. There are also other random cases that grants the extra turn once you get the second kill :S
- Possessed mine (magus) has a red talisman slot which makes no sense.. it maybe should be green or blue.. not the most popular character but wanted to note it
- You can spend many skill shards and the skills don't change, for example "Ruin" in Pharaoh Eddie has 4 times "Damage + 10%"...