Results 1 to 10 of 45

Threaded View

  1. #8
    Developer
    Join Date
    Sep 2016
    OS
    iOS
    Posts
    400
    Quote Originally Posted by Gmac View Post
    Pharaoh Eddie
    1 - Could you make an example as how Revive All will work/scale? With how much approximate HP will the toons be revived?
    2 - You just put a mandatory red slot for talisman, why increase magic scaling? Should we go back to blue, or even a green one?


    I also think bugs should be fixed first prior to any update/tuning.

    Best
    The Revive amount itself has not changed, just the healing amount. There was a flat base amount of healing that was supposed to be a percentage. As far as how you can build Pharaoh Eddie, nothing's changed for the most part. He is tankier and does more damage with Greens and Reds generally, you just have the option to build MAGIC to increase the value of Revive All's Heal and Mend's Damage.

    -Kaz
    Last edited by Kaz_LOTB; 02-10-2017 at 09:57 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •