Quote Originally Posted by Gonzo View Post
Wait... I might be wrong about this. But Soldier Eddies damage is not consistent enough to use him as "proof".

I have a 5* SE and he does different damage every time against the same enemy. I'm not talking about the damage type, just plain damage. I'm pretty sure there's a damage range but he does not work as, for ex. my corrupted harpy that does the same amount of damage every time (regardless of true damage).

Maybe if we could test this on a true damage dealer we might understand it better.

i don't know

Anyways, I use Streng (Fierce); Guardian (Fierce) and Boost (Will). I sacrificed health and went full attack.
To me the fact is the game is heavily bugged at the moment, no one knows how to measure this kind of things, neither the devs know probably, I mean, thay cannot even make the people log in, do you think they are interested or are working on these min-max mechanics and small things?