-
Moonchild nerf seems kinda pointless, since a lot of perfect hit characters are currently in the arena and it's easy to get perfect hits as a player. Extra turn fix is a good change, glad to see that being addressed. Alliance General changes make very little difference to the character as a whole, but nonetheless it's interesting. Midgard Talismans should be a 6 set; way too powerful to have that effect plus a cosmic. Niefelheim talismans look quite interesting, but I won't get to use them right away. Also, I'm surprised the Wicker Man was the next person to get awakening.
EDIT: Also, Part I? There's enough time for another part?
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules