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Just a heads up, the SIEGE passive seems to be somewhat bugged right now. Previously it would remove 1 turn from buffs on the enemy per character with that passive, per round. Right now it's taking off way more than that for some odd reason. You'll really notice it with a buff heavy team playing on Circle of Fire / Underworld / madness. I'm using Alliance General, Soldier Eddie, and Angel of Pain, and you'll almost always lose 4 rounds worth of buffs on the enemy turn vs. the blue angels, even if one is dead.
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