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					Skill shards are ignored in Autoplay after Dec 12 update
				
					
						
							This has been reported on the update thread, and I've verified it using both damage figures and Effect Duration +1 upgrades. In the same stage, when autoplay applied the effect it was N, and when I did in the next wave manually it was N+1.
 
 I suspect this might be a side effect of this bugfix:
 
 - Characters should not use the skill shards (or lack thereof) of other characters of the same type and tier
 
 
 Please fix, it's affecting our ability to autoplay harder levels.
 
 
 
 
 
 
 
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					  Originally Posted by  ovy  
 ... - Characters should not use the skill shards
 
 
 
 ovy 
 
 They fixed this permanently 
 
 Cheers,
 
 W
 
 
 
 
 
 
 
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
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