fully agree, i think the point/revenge system is somewhat rigged/broken, so that noone can get the highest prices. if you are number 1 you will loose many more trophies than you can gain even if you refill like mad. since every defense is beatable and everyone will chase you for higher trophies.
and it's really annoying if someone attacks you 10 times per day, this will also get boring soon. maybe it will be better, when pvp is fully released but for now this doesn't seem to work well.
losing points on lost defenses is quite demotivating. maybe removing the trophies needed for the weekly rewards would be better. can you imagine how people will be eager to be part of the top 50 when they get rewards based on their ranks? i could imagine it to be insane
this week many refused to play before the reset. i had 1570 points and it was impossible to get to 1700 so i only wanted to maintain the points for the 60 ironite rewad (which wasn't creditet!!!). i bet that i wasn't alone. if only ranks would matter you would have seen big war scenes all over the server...
but since this is beta, that's not such big of a problem. i hope the released version will be better. really smart move with the beta feature btw
anyway if you do it right now, pvp will be i big hit it's a whole new and nice world!
one sidenote: the time input needed is probably too high, it's almost a fulltime job. maybe a SKIP BATTLE button for campaign could solve the problem, since you could play troppers in no time...