Quote Originally Posted by Vaseodin View Post
The reason your Trooper's Eddie didn't do great damage is because they put red talismans on him. Although he does physical damage he doesn't benefit from the "attack" Stat like other characters.his damage is physical but is based on percentage of his HP (the full hp, not his base hp stat). I wouldn't put a pair of holy talismans, as he doesn't have m(any?) skills that do magic damage. It would be a waste to use up a slot with talisman that caps hp at 1100 hp and 114 Def vs. Another health (overwhelmimg) thatcaps out at 6800 hp and 114 Def.. I have tested mummy Eddie extensively and I can assure you he does more damage with a boosted health (and survives better) than if he had Holy talismans with a large Magic stat.

To also answer your other question, physical damage is mitigated by enemy DEF stat, while true damage ignores Def and magic Def, making true damage the best form of damage. The reason I say this is that your true damage will always hurt the amount it's support to hurt even if fighting an enemy with high defensive stats (like pharaoh dog king). The physical damage will do less against characters with high DEF (most characters have higher Def than magic def).
Thank you for the insight. His only magic attack is also his only AOE attack which made that attractive to me. But what you're saying about his damages based on the HP stat. I've got a lot of work to do on Pharaoh before he's ready for primetime! But I hope he'll be worth the investment.

Also, your damage clarification was extremely helpful. Thanks for taking the time to answer that!