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  1. #251
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    Now I know I'm gonna hurt some feelings but sometimes it's just necessary for not seeing beyond your nose. And please note that I'm not adressing messengers but the ideas. So please don't find yourselfs called out.
    About that 1.,2.,3. list. What Sparton said.

    1. BillLion's second post on troopers. I'm with you due to time consumption.
    But it ment a world in early stages of the game to have more troopers so you can buy things, and get passed those hard levels your troopers just had the wright crearure for, didn't it? Ok, cut down to 40 but no less. And that fast farming, x3 but no more. Claiming, no way. No time to play, no rewards, but you can still buy them. Not me

    2. Pvp. All talking here.. we have a pvp discussion thread for this. It's not worldwide yet and there are pve issues that are getting drowned here. Just don't get that. Nevermind. I'll start a thread there.
    Again, what Sparton said + I'd make higher tiers to loose even more for loosing and gain even less from/for bashing lower tiers + the list for attacks and after the reset at the end of the week is wrong too and should be set acordingly. Like in real life, pick on someone of your own size. I feel like prick attacking lower ranked ppl. I'm totaly for the newer players, who cares about you and me old pricks, we have enough. Don't get upset here, I'll explain it there, by nightfall tomorrow GMT on pvp thread, so stay tooned

    3. All I can say about the prisoner is that I'm sorry I don't own one. And that I'm sorry that we don't have more creatures with that passive, and another, 'no passives arena', or '4* arena' to select on enterance (like pve has worlds) so that we can shine our prisoners all we want and still play something unaffected by them.
    Last edited by Caretaker; 02-09-2017 at 10:54 AM.

  2. #252
    Quote Originally Posted by MoonShadow View Post
    Is this normal, or is it a bug after the update?? This morning I’ve played SL Endless Rain & SL Lightbringer, both of madness, with the following team: CR Eddie + Sentinel Allied Bomber Boy + Sentinel Pyro Soldier. So, in the 1st round of the last stages of those SL, CR Eddie had the following stats raised:

    [stats]

    I guess then, that CR Eddie can’t be untouched by magic… which is useless against Hellhoundz & Axis Bomber Boys attacks anyway… but still…
    That is not intended to happen. There is a bug in the current version where status effects (bonuses, penalties, and otherwise) can stack in the campaign battles on your Eddie. This will be fixed in the next update.

  3. #253
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    Tidewater, VA
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    Just had Soldier Eddie with a progressive 250% to attack and defense do over 16,000 with barrage in normal Lightbringer.

    Only to get yet another MACLO crash after clearing the hellhounds...

    Screwed out of secret area loot and trooper points (sorry PizzaFriday...) yet again.

    Please Sparton, with sugar on top, say that you guys have some kind of lead on these crashes. Shits getting old brother.

  4. #254
    Quote Originally Posted by RCarter View Post
    Just had Soldier Eddie with a progressive 250% to attack and defense do over 16,000 with barrage in normal Lightbringer.

    Only to get yet another MACLO crash after clearing the hellhounds...

    Screwed out of secret area loot and trooper points (sorry PizzaFriday...) yet again.

    Please Sparton, with sugar on top, say that you guys have some kind of lead on these crashes. Shits getting old brother.
    Do you recall how many secret locations you cleared today (or which ones, or how many 3 day reset ones)?

  5. #255
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    Sparton - is it at all possible that MACLOs are caused by drops somehow conflicting with our existing inventory? I haven't applied statistics to this, but it seems like they are way more prevalent on quests / SLs / floors with the largest drops.

    druid138-6195
    Last edited by druid138; 02-09-2017 at 01:26 AM.

  6. #256
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    Quote Originally Posted by Sparton_LOTB View Post
    Do you recall how many secret locations you cleared today (or which ones, or how many 3 day reset ones)?
    Sure do:

    All three in the Ailing Kingdom, Normal and Madness in KoTS, Battlefield Normal, and Underworld Normal.

    I think only the UW sl is a 3 day reset.

    druid: I have doubts that those crashes are inventory related. I had just sold off excess stuff before doing the secret level run.
    Last edited by RCarter; 02-09-2017 at 01:38 AM.

  7. #257
    Quote Originally Posted by druid138 View Post
    Sparton - is it at all possible that MACLOs are caused by drops somehow conflicting with our existing inventory? I haven't applied statistics to this, but it seems like they are way more prevalent on quests / SLs / floors with the largest drops.

    druid138-6195
    It's possible, but I don't know the cause myself. I don't think there's anything in particular we've ruled out.

    Quote Originally Posted by RCarter View Post
    Sure do:

    All three in the Ailing Kingdom, Normal and Madness in KoTS, Battlefield Normal, and Underworld Normal.

    I think only the UW sl is a 3 day reset.
    Thanks, I'll pass that along to see if that helps isolate what happened.

  8. #258
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    well, since the crashing bug is still not fixed (and yes, i sent and email with alll technical details. (i have yet found no pattern, android 4.2 to 4.4.4, 1GB and 2GB devices, resolutions from fullhd to lower). On all 4 devices, the game ran before.

    Now my friend has stopped waiting after 5 days and uninstalled the game. Way to go, NRG!
    I don't think he'll ever come back as he didn't like some of the talisman-nerfs too.

    The 75 ironite gift (code or link on facebook) is ok, but what for? I have 1000+ ironite and nothing to spend on. Bring some special souls (like BNW or christmas ones) to spend the ironite!

  9. #259
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    Quote Originally Posted by Sparton_LOTB View Post
    That is not intended to happen. There is a bug in the current version where status effects (bonuses, penalties, and otherwise) can stack in the campaign battles on your Eddie. This will be fixed in the next update.
    Thanks for your response, Sparton! Well, at least, it is a 'friendly' bug....

  10. #260
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    Thought I'd make some observations based on my experiences with the update so far.

    Effects do not seem to apply to any Eddie at all from what I've seen so far, either positive or negative. The status icons appear above the health bar but the effects do not actually seem to apply. All effects apply normally to allies BTW. So whilst it is nice that Visions Eddie's fury is not going to be a complete waste for a while it is incredibly game breaking. Surprised no-one seems to have made a note of this so far, or maybe just my version of the game is glitched.

    AoF's passive only triggers whenever it wants to. Most of the time it works but every now and then it fails to trigger. I've figured out that it only seems to trigger whenever you kill the enemy the targeting reticule is on but even then it sometimes doesn't work.

    Obviously the effect talismans (burning, freezing, e.t.c) now have effect chances so low that they're now practically worthless, I've had to rebuild a lot of my characters who were based around these effects as a result.

    Not the only one to point it out, but GR Eddie seems to randomly damage himself sometimes. It doesn't necessarily happen all the time but enough to make farming the harder levels difficult. Something else I've also noticed is - and I don't know if this is any sort of passive on any particular enemy - but after attacking or killing an enemy, the whole team is either damaged at random or gets some sort of random negative effect applied which usually cripples the player and forces them to either spend ironite after their team inevitably gets wiped out or take control manually to try and save the battle.



    Also, some slight observations on MACL0: I'm not sure what it is that triggers it but it seems to be linked to the inventory and with stacks of items. More specifically, I find that if I have more than one stack of any particular item (shards, runes, e.t.c.) at any particular * level, then I have more of a chance of being greeted by MACL0. But if I only have one stack of that particular item then I seem to be able to avoid it. It's weird either way, but selling off duplicate stacks and generally clearing my inventory seems to have helped so far and (touch wood) I haven't actually had MACL0 for a while.


    EDIT: so after more observation, turns out whether or not effects apply to Eddie seems to be completely random: sometimes the effects apply, sometimes they don't. Can't tell you how many times the endure effect has failed to apply to my Eddie causing me to have to spend ironite to continue only for it to suddenly work the next round. It's just incredibly random.
    Last edited by nuclear1250; 02-09-2017 at 06:09 PM.

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