APMA2 error last night, and APMA6 error this morning.
Both in PVP.
***That's two APMA6 errors this morning...
APMA2 error last night, and APMA6 error this morning.
Both in PVP.
***That's two APMA6 errors this morning...
Last edited by RCarter; 02-15-2017 at 10:54 AM. Reason: More errors...
Win streaks bonuses reset when you loose as an attacker and when the attacking list is reseted (either manually by you or auto-reseted after 3 hours).
Dropping in rank is probably a combination of you being attacked and beaten which will make you lose victory points and other players gaining victory points to pass you in rank.
I have some more feedback I'll share in a bit, but wanted to report an issue.
When I try to claim some of the PVP rewards, I can do so but then when I attempt to exit, I am stuck in buffering with Storm Eddie in the clouds and pinwheel Eddie spinning round and round. I force quite, go back in and the same cycle continues. I've checked my wifi connection, phone efficieny, etc. -all looks fine.
Specifically this currently happening on the Competitor 1 and tier up the rankings 1 achievements.
And again, I believe that it is already the 3rd update and nothing solves the problem of "MACLO", not counting the crash of archivements. Launching the PvP for the whole community was excellent, they all deserved it. But it should have a better dedication of the developers in the corrections of the problems presented in the game.
It's been a long time since I've been bored, even though I'm part of the PvP beta that I had a little fun, but the game itself is boring. A very limited game, quick to finish in the campaign and that we do not see thing new a long time at the level of campaign. Each update of characters loses skills or power, others win and when they win is an absurd thing that has to be reviewed in upcoming updates.
Today the game is worse than casino, rare items and characters are with a very low rate of drop rate, just to get an idea, I've been playing this since the end of June, I've never seen red lights on JokeOfSoul opening gunner souls / Assassin (main soul), that opened several of them and Legendary Soul the same thing .. I never won a 5 * character. I believe that this type of situation many are going through.
On the other hand, the store is running, running 100%. Buy, buy, buy more, and players who spend money, are not having an acceptable return. Every update or turn of the week has a new pack to buy, I see that this is more important to the developers than fixing the bugs and crash that is happening in the game.
I do not know what is missing for the developers, if it is human material, patience, funds .. But certainly lacking tests and more tests before launching a new update.
I know, it may be a crazy idea, but it's time for developers to think about inviting a group of constant players to test the updates before they are officially released.
Ha, they've included Wrath in the PvP promo video that was recently posted on the Iron Maiden and LOTB FB-pages, making it look like a playable character.
Last edited by konstifik; 02-15-2017 at 01:05 PM.
First of all, congrats on getting worldwide PVP rolled out -that is a great achievement for the game and a benchmark worth celebrating! That said, there are some challenges, opportunities for improvement, as well as some other new things to like.
Challenge and Achievement Changes
There’s a new “Fight Arena Battles” daily challenge (which rewards you Sands of Time)
The reward for the existing “Use troopers” challenge is changing (now gives Sands of War for the Arena feature)
New PVP achievements have been added (Complete a certain amount of arena battles, reach certain divisions)
- I like the SOW for a daily reward
- I already reported (and hadn't read others reports first that we cannot claim these) new achievement awards
PVP Changes from Beta
To account for a larger pool of competitors, the higher divisions give higher quantities of rewards (with 1 Legendary Soul, 3 Rare Gun/Assassin Souls, 5 Skill Shards, and 350 Ironite for the Eternal division)
The scoring for matches has been refined to better reflect the risk/reward for fighting against players with substantially more/less VP than you
It's great that you've added skill shards for the top PVP prize winner, but the rest don't cut it to keep players engaged long term. Honestly, when I saw the PVP beta awards I thought they were good because there were no exclusives we had access to that nobody else could get. It made sense and was fair. But with worldwide release it makes no sense (UNLESS, this is a trial week to get everyone acclimated and the real prizes start next cycle). In the current setup, ONE person who spends the most time and ironite gets the grand prize (along with the other trimmings) of a legendary soul. "Oh boy, this could be the Cyborg Eddie I've been waiting for...OR it could be my 9th sentinel allied bomber boy." Once that happens, players are no longer motivated to grind. Seriously, it's lame.
To make PVP attractive enough for people to spend time and money on this after the thrill of new wears off you need EXCLUSIVE and ELUSIVE characters. Here is what a monthly cycle could/should look like:
- Week #1 Top Prize -Navigator Eddie (or other new character) -top 100-250 players receive this (with different trimmings to different ranks/tiers). Not ONE person!
- Week #2 Top Prize -Axis Commander
- Week #3 Top prize -Navigator Eddie
- Week #4 Top Prize -Cyborg Eddie (watch people spend for this!)
And just change this cycle every month with a new character or 2 and a couple existing characters.
This allows a new character to be introduced every month and a means to get it as well as to get old characters where RNG keeps disappointing us. And if we already have these characters? That's part of my next point.
The shop needs lots of love well beyond Valentine's Day! Some people will not compete for the top ranks, but will want to engage and may end up somewhere in the middle. After a few weeks they'll have more iron coins than they can spend. Once they determine there is little more room to climb without grinding or spending they'll back off since all the goodies are locked up even though they have $ to burn. A couple things:
- Make exclusive characters available with enough iron coins -Wasn't the Trooper supposed to be here?
- Take the locks of the shop items! Honestly, what is the point? Let people burn through them if they want. Even if you feel you had to lock the legendary souls, and God forbid the skill shards, why not leave the class rare souls available with RNG as bad as it is? Keep me wanting to grind!
- Add gunner/assassin rare souls as others have said
On a positive note -I like that you get 2 SOW for clearing a list on PVP
Bug Fixes
Fixed an issue where the game would not launch on certain Android devices
Fixed an issue where players competing in the Arena may not get their weekly reward after reset
Fixed an issue that caused the game to freeze up for a period of time on the front end when loading the game
Fixed an issue where talisman sets which apply status effects to enemies would only apply to at most 1 enemy, even when the attack damages multiple enemies
Fixed an issue where status effects would start stacking when they shouldn’t if you had multiple Eddies brought into one battle
Fixed an issue where characters could damage or apply status effects to themselves with skills that should be doing those things to enemies
Fixed an issue where selling in the inventory could cause the game to hang
Fixed an issue where swapping talismans wouldn’t work if the player had too many talismans in their talisman inventory
Looks like Tailgunner Eddie doesn't shoot himself anymore -thanks!
Have talisman proc rates been fixed? Freeze still seems to only apply to some characters on an AOE attack still
I'm going to breathe and come back later to talk Pharaoh Eddie...
Good morning western hemisphere, I just got back from work. Let's play. And I'm wondering how long it will took the crowd to see what's really happening and how log can love matchmaking suffer. I give people like 4 days to get used to it, I know it took me 4. My def rate is through the roof now
I would like to adress people to my post http://forum.ironmaidenlegacy.com/sh...ould-look-like
Last edited by Caretaker; 02-15-2017 at 01:13 PM.