Sorry mate, my coffe obviously didn't kick in and I missed a zero. 250 was ment, but now as I do my math.. from 2100 to 17xx, cca 350 is the right number from 30+ attacks. I'll go correct myself
Sorry mate, my coffe obviously didn't kick in and I missed a zero. 250 was ment, but now as I do my math.. from 2100 to 17xx, cca 350 is the right number from 30+ attacks. I'll go correct myself
So we waited this long for absolute crap...its honestly not fair pvp has no skill merit its just who ever is
duel-wielding visa cards can pay to win nothing more....and after playing this game since 2 weeks after launch its in a worse state then its ever been...bugs not fixed minimal feedback or support from devs just more pay 2 win options available in store NOW...its a sad state of affairs and it'll be a long the coming before any real fix the way its looking.. no new content just rehashed crap sold @ top dollar
Hm... no, that is not supposed to happen. Possibly a knock-on to fixing a bug where revived characters passives wouldn't work at all (when they were things like Block, Siege, Alchemy, etc). I'll pass that along to be investigated.
If these first three days are any indication, all that would result in is people playing a bit to get to the last non-rank reward tier then just cooling their jets for the entire week. If this is what people can do in half a week with no extra points from previous week placement post-reset, imagine what people are going to do with a full week to get points under their belt and when they start that week a few hundred points above 1000.
I get that a lot of people are worried about jockeying for position and getting top prizes right out of the gate... but the PVP system is designed to allow for progressing from week to week, not hitting the same amount of VP every weekly reset. If we see that there are way more competitors for the top divisions, we will make adjustments (either to the size of some divisions, to the rewards in others, or for rewards purchasable with iron coins), but to my eyes, the trajectories for filling up the rank-based divisions (all 7 of them) are along the lines of what I was expecting at release of worldwide.
Too much hundreds above 1000.
Thanks for (finally...) giving me something else to do besides grinding ;-) Now I also get all the talk about certain chars. I've been wondering how matchup is being calculated, I thought I sucked at this but apparently I showed up on the attack list for the top players. I just got hammered by the top 3. Good fun though and I got to see their team, with these much talked about chars in action.
These chars reminds of the time when Porche 911 entered the racing circus. It didn't take long before they got the boot and had to make their own tournament....hint ;-)
tex \../ - - \../
Thats a little difference between 1100 and 1900, but looks like devs cant see it...or worse, they see and want it.
Imagine like Sparton said, Imagine HOW MUCH Ironite was wasted for the top players reach their actual ranks... looks like that was intended and they want it.
Pay to play all the way.
That is likely true, while the devs are fixing issues to make it easy for players who dont pay alot or for f2players, im pretty sure that they would want the players to pay more to get more, its how these kindsof games work, its possible as f2p, but if ur a whale, its pretty much no effort and u beat life, and as u said, its probably intended
Yes, but instead of making it attractive and reachable, attack lists are set to make you suffer, overpay and grind. Today I had an hour discussion with myself to pay 12 bucks for 100 fights (after beeing a non paying player forever), 'because the lack of ironite from secret locations (I remeber days every sl had must drop ironite) and after viewing lists I saw it wouldn't cut it for where I want to be so I didn't. I'll show it all tomorow, after few more screenshots of what has already been told. Lists are set to suck, khm, stuck and need to change
Last edited by Caretaker; 02-17-2017 at 10:24 PM.
I am losing second or third battle because game freezes before the opposite team starts the fight and I have to force close the game in order to play again. Not nice devs!