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  1. #31
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    Aug 2016
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    Canyptian-2758
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    Used same strategy as Nicko. Um, lost unbelievably the first couple of days, played very little until Wednesday and picked up gradually each day.

    Didnt play as much this week than last week and very happy with 16th considering.

    No prisoner.
    100 less attacks than prior week, 80 less defensive attacks.

    Like gmac, getting top 25 is possible without spending on ironite.

    Going to replicate the strategy again this week, as I don't have time to consistently battle throughout the week. Don't have the time, but don't mind the rewards.

    congrats gmac on the win streak!

    And like others have mentioned, sure feels like I went second 80% of the time.
    Attached Images Attached Images  
    Last edited by CanyptianFit; 03-05-2017 at 08:09 PM. Reason: Typos.

  2. #32
    Senior Member
    Join Date
    Oct 2016
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    Android
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    724
    Spent 90 ironites yesterday just to get 2100 points and the achievement of one shard. Anyways got 140 ironites and 3 rare souls, so worth to spent them. I only did it because had some free time.
    Opened some souls, nothing new this week, 2 blue, 2 red, 2 green and 7 rare souls. Only dupes and my 2nd SSD. How would be a defense with 2 SSD.
    Last week I was attacked 73 times less, I don't have a prisoner.
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  3. #33
    Senior Member
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    Oct 2016
    Location
    South Carolina
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    Android
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    644

    Reposted stats (accidentally deleted original post)

    As of Thursday at end of work week, no Sands of War refills since reset at 1900 points, mostly revenges

    1935 points
    Rank 120
    ATK 91% 128/140
    DEF 21% 50/235
    2986 Ironite

    End of week stats

    Rank 10
    ATK 87% 458/527
    DEF 21% 71/345
    2156 Ironite

    Once I got in to top 10 I could not progress after my Win streak ended due to not having the stat bonuses since I need these to take down the Prisoners. My Anti Prisoner team sucks really bad against the Void talisman nightmare that exploded this week. Just like Caretaker, Siege is not doing anything for me either. I tried experimenting with some different characters this week that just got me killed more. I woke up Saturday in 10th and defended the same position all day. 2 steps forward, 3 steps back. I wouldn't have had to waste as much ironite but I had to refresh several times at the end of the day to salvage a top 10. As for people having a low number of attacks, I never once saw Kris, ShaolinLondo, FallenAngel or Go80sMetal in my list the entire day.

  4. #34
    Senior Member
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    Oct 2016
    Location
    South Carolina
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    Android
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    Quote Originally Posted by Gmac View Post
    How on earth did I manage to do that? Canīt believe this myself.

    Attachment 2585
    That is awesome! I made it in the 40's last week, this week was completely different. You have a really reliable strategy, I have to come up with something better...

  5. #35
    Senior Member
    Join Date
    Nov 2016
    OS
    Android
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    211
    Attack 126/174 (72%)
    Defense 10/44 (23%)

    Rabk 498 with 1835 VP.

    No troll, cg, ags, ssd, mummy, or prisoner so I assume i just dont show up on peoples list?

    Also only use natural occuring SoW as i ssve up ironite for rare soul packs like an idiot.

  6. #36
    Senior Member
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    Nov 2016
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    Android
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    211
    Also on a different note anyone else running into a problem where skills like reflect/void shield are expiring the moment your turn ends even tho you just used them? BAS reflect skill says it last 2 turns but continously only lasts during my turn when its cast and then expires once my turn is over rendering it useless to use. And i've check to make sure its not just toons with siege i'm unaware of.

  7. #37
    Senior Member
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    Oct 2016
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    Barrie,Ontario,Canada
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    Quote Originally Posted by ShadowedLies View Post
    Also on a different note anyone else running into a problem where skills like reflect/void shield are expiring the moment your turn ends even tho you just used them? BAS reflect skill says it last 2 turns but continously only lasts during my turn when its cast and then expires once my turn is over rendering it useless to use. And i've check to make sure its not just toons with siege i'm unaware of.
    If opponent has void shield there's a chance for it to remove beneficial effects. Not sure why but I had Carriage Riders ghost removed at end of own turn. Shouldn't work like that but...

  8. #38
    Senior Member
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    Nov 2016
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    Android
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    Quote Originally Posted by Silentknight View Post
    If opponent has void shield there's a chance for it to remove beneficial effects. Not sure why but I had Carriage Riders ghost removed at end of own turn. Shouldn't work like that but...
    Hadn't noticed opponents having void shield up but I will pay closer attention to that. Thanks Silent!

  9. #39
    Senior Member
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    Dec 2016
    Location
    Sunny California
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    Android
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    720
    One has to play strategically when those pesky void shields are up. On my usual anti-Prisoner team, the only non-true damage toon I use is Mummy, so I'll attack first with him and lose my buffs, but then regain them after I've used my other true-damage toons. Just to be sure, if you have your own void shield proccing toon, it's best to attack with him last so your shields are guaranteed to stay up for the enemy's turn.

  10. #40
    Senior Member
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    Jan 2017
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    Somewhere in time
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    Android
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    Quote Originally Posted by Tritium View Post
    One has to play strategically when those pesky void shields are up. On my usual anti-Prisoner team, the only non-true damage toon I use is Mummy, so I'll attack first with him and lose my buffs, but then regain them after I've used my other true-damage toons. Just to be sure, if you have your own void shield proccing toon, it's best to attack with him last so your shields are guaranteed to stay up for the enemy's turn.
    There's a past skill that just cast immunity for free, mummyfy or something.. It prevents it from happening if you are willing to skip attack altogether..

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