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  1. #101
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    I understand why someone would want to hide his stats..

    At the same time, it doesn't show much, if like Silentknight you always attack the top teams... You'll gets revenged by the same top teams and probably affect stats, at the same time if one cherry pick his fights, stats will go up as revenges will come from relatively weakers teams..

    For what it worth.. I use my own stats to show tendencies over time vs myself & see if others adapt or if tallisman changes have an effect but... By no means they can relate to the stats of anyone elses as everyone have different situations/playstyle/opponents & comparing them equal comparing apples & oranges...
    Don't mind showing my stats... Don't mind those who rather hide them..
    As long as no one bash on thoses who keep them for themselves I'm alright with any direction it takes..

  2. #102
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    Quote Originally Posted by Sag7272 View Post
    I understand why someone would want to hide his stats..

    At the same time, it doesn't show much, if like Silentknight you always attack the top teams... You'll gets revenged by the same top teams and probably affect stats, at the same time if one cherry pick his fights, stats will go up as revenges will come from relatively weakers teams..

    For what it worth.. I use my own stats to show tendencies over time vs myself & see if others adapt or if tallisman changes have an effect but... By no means they can relate to the stats of anyone elses as everyone have different situations/playstyle/opponents & comparing them equal comparing apples & oranges...
    Don't mind showing my stats... Don't mind those who rather hide them..
    As long as no one bash on thoses who keep them for themselves I'm alright with any direction it takes..
    yep fully agree, most people have done their part, so if someone wants to hide the stats it's perfectly fine, if someone wants to share them he is welcome.
    cannot see a problem here, because there is no obligation by any means. as stated before, the devs should have enough information now to make appropriate adjustments, if they want to and if they are able to...

  3. #103
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    Quote Originally Posted by Chaosego888 View Post
    No need to apologize zdm. That is why there is more than one target on that list. I will not revenge holds and will not be crying about being attacked. Don't be scared of those Prisoners. Come up with a good strategy that keeps you alive until the trolls shield expires and don't carry a character to the battle that you depend on it's passive.
    Thanks for your message
    Well, this is not that I'm scared of prisoner, this is just that for now I do not have too many toons that could do the job.

    I am sure a lot of us here can remember going to the arcade, buying twenty bucks worth of quarters just to beat some high scores at Centipede, Donkey Kong, Pac-Man etc. Is there really a difference?
    Good point here.

    Quote Originally Posted by Chaosego888 View Post
    You are 1 versus thousands. The one thing I think should be done is to eliminate the point reductions for defensive losses. There is no point in this when the best defense is less than 40%. This would drop as well if more people would stop avoiding prisoners. Another thing that is rediculous is the revenge limit. I completely understand why this was implemented but it would make more sense for the system to refesh 10 totally different names each time and also make it to where you can only revenge an attack and not be able to revenge a revenge. There are other ways to keep people from going back and forth constantly. A limit of 20 revenges is not it.
    Revenge limit, I agree.
    On 1 versus thousands, I see some limitations that could do the job.
    I can think of limiting possible defense depending on how much you are attacking.
    Meaning that if your defense amount is too high you will not or less appears on any attack list.
    I don't know if it could scale with number of players.

    But first, I think clarifying and fixing why some people (like me) are not appearing on attack list is a first needed step

  4. #104
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    Well said Sag.

    Stats in and of themselves are really not helpful. Hard to understand the underlying situations for each trooper.

    I tried two different approaches the last 2 completed weeks and my stats were very different. Unless you understand how I played, only I know that, hard to draw conclusions about my offense/defense...other than I suck at defense. 😜

    But in the broader context I think it has been insightful maybe to others to see results for people in the top 25 what their stats look like. Results for people in the top 100, etc.

    I also could be swayed that the purpose of highlighting discrepancies has been made and going forward it isn't needed.

    So I see both sides of the fence and can support either one.

    At the end of the day, I hope we have a fair process, no one is gaming the system and we can rely on Sparton and team to make sure that is the case.

    Maybe this is a good time for Sparton to weigh in here. Are we helping you with this information at all, is this now redundant, has it run its course?

    Again, thanks to Nicko for starting this process, I believe it has helped the community.

    Up the Irons!

  5. #105
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    Quote Originally Posted by Sag7272 View Post
    I understand why someone would want to hide his stats..

    At the same time, it doesn't show much, if like Silentknight you always attack the top teams... You'll gets revenged by the same top teams and probably affect stats, at the same time if one cherry pick his fights, stats will go up as revenges will come from relatively weakers teams..

    For what it worth.. I use my own stats to show tendencies over time vs myself & see if others adapt or if tallisman changes have an effect but... By no means they can relate to the stats of anyone elses as everyone have different situations/playstyle/opponents & comparing them equal comparing apples & oranges...
    Don't mind showing my stats... Don't mind those who rather hide them..
    As long as no one bash on thoses who keep them for themselves I'm alright with any direction it takes..
    If people feel the attack/revenge #'s are still strange we can all do it again but there has to be some mystery!

  6. #106
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    Quote Originally Posted by CanyptianFit View Post
    Again, thanks to Nicko for starting this process, I believe it has helped the community.

    Up the Irons!
    Might wanna thank ToTameAGame & The Prisoner cuz that's how this all started,lmao!

  7. #107
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    Quote Originally Posted by Chaosego888 View Post
    I'm open to whatever the majority wants but I agree that enough has been done. I included stats for just playing the provided sands of war and also after refilling several times. If you don't refill then you are likely to be attacked by double or triple...makes since, You are 1 versus thousands. The one thing I think should be done is to eliminate the point reductions for defensive losses. There is no point in this when the best defense is less than 40%. This would drop as well if more people would stop avoiding prisoners. Another thing that is rediculous is the revenge limit. I completely understand why this was implemented but it would make more sense for the system to refesh 10 totally different names each time and also make it to where you can only revenge an attack and not be able to revenge a revenge. There are other ways to keep people from going back and forth constantly. A limit of 20 revenges is not it.
    Said it b4,I'll say it again...Attack Limits! Don't need revenge limits with attack limits set up. Can't revenge someone who hasn't attacked!

  8. #108
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    Quote Originally Posted by Silentknight View Post
    Said it b4,I'll say it again...Attack Limits! Don't need revenge limits with attack limits set up. Can't revenge someone who hasn't attacked!
    Yeah, That's basically what I meant, just overcomplicating it I guess. Don't like the fact that you can revenge an attack and get revenged back 1 minute later, seems stupid to me.

  9. #109
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    Quote Originally Posted by zdm-1083 View Post
    Thanks for your message
    Well, this is not that I'm scared of prisoner, this is just that for now I do not have too many toons that could do the job
    I guess I could have worded that a little different. I just see a lot of people saying they avoid them completely. I was in the same place you are a few weeks ago. They only bother me paired with the troll and the taunters. I still need a little luck so I am trying to find a better way. Some of the other teams are getting better but there are still a lot of people just throwing the prisoner in because it is the trendy thing to do. Sometimes taking some losses to them helps to show you how far off from being competitive with them and that can help figuring out what you need to do next.

  10. #110
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    Quote Originally Posted by Chaosego888 View Post
    Yeah, That's basically what I meant, just overcomplicating it I guess. Don't like the fact that you can revenge an attack and get revenged back 1 minute later, seems stupid to me.
    I don't even care about the 20/day,but 2/person??? Got kinda used to going back n forth in beta,can be fun too!
    Last edited by Silentknight; 03-09-2017 at 05:03 AM.

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