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  1. #1
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    some bugs after 16 rounds PvTFS

    I've seen them before but i think i never had them all multiple times in one session

    Death Marks:

    can sometimes be cleansed by simple healing from Golden Sons.
    Marks gets consumed sometimes by perfect secondary skills but no extra dmg.

    Iron Coins:
    sometimes don't get added to account.

    Example for 3 Matches:
    Battle1: 3999 +10 = Display Battlescreen: 4009
    Result: 3999

    Battle2: 3999 +10 = 4009
    Result: 4009

    Battle3: 4019(!) +10 = 4019
    Result:4009

    Corrupt Rescuer (Gunner):
    automatic Shield is borked. Iv'se seen one with 3 Shields after stealing one.
    Sometimes he don't get one at all (no debuffs)

    Viking Eddie:
    Loot sometimes doesn't steal a single Buff
    Looted Shields which should be active for one or two rounds sometimes simply disappear after turn or have no effect

  2. #2
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    i noticed that Vinking Eddies Effect steal/heal is very reduced.

    When an enemy had 4-5 positive effects:
    Before he stole 3-4 effects and healed massive. (i sometimes counted 9-10x amounts of 3-4000k health) (which i agree was a bit much)
    Now he steals only one effect and heals also that amount of 3-4000.

  3. #3
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    the coins are added with a delay sometimes i belive, but not sure.

    and yeah viking also sometimes didn'T steal a buff after the new update.

    GCR is still very very very OP: no idea why she should be that much better than an assassin golden son, who is a glass cannon and has aldo endure (without reviving) for 2 turns.
    GCR is pretty tanky, has endure/renewed shield/heal on basic attack. simply too much.
    and yeah the shield wasn't removed sometimes before the update, haven't tried since then...

  4. #4
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    after yesterdays patch Loot seems to have a very low chance to steal anything, even less than before.
    I really hope that is a bug. i just maxed him

  5. #5
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    Quote Originally Posted by slauki View Post
    GCR is still very very very OP: no idea why she should be that much better than an assassin golden son, who is a glass cannon and has aldo endure (without reviving) for 2 turns.
    GCR is pretty tanky, has endure/renewed shield/heal on basic attack. simply too much.
    Absolutely overpowered. And that power move is very cheap, whereas stuff like meteor/comet are 10 power for something quite underwhelming. Probably designed by the work experience kid and slipped through quality control while they were busy with talismans

  6. #6
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    Quote Originally Posted by Kutte View Post
    after yesterdays patch Loot seems to have a very low chance to steal anything, even less than before.
    I really hope that is a bug. i just maxed him
    No wonder my defense % started going down, I have him there and he was a monster defender before even without maxed skill shards.
    Devs, you need to look into this, guys!

  7. #7
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    I brought this up in the update thread and Sparton said he'd report it. I agree - this skill is what made Viking shine!

  8. #8
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    I like the recent change to the GCR. Lowering the revived toon health from 100% to 60% is a nice compromise. That addressed the need imho.

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