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  1. #181
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    Quote Originally Posted by RobG-9641 View Post
    Sparton's original bulletin points state a need for more diversity in the Arena. This tuning update seems very flawed in achieving that goal. Nerfing characters is unnecessary and unfair. The problem with the Arena is the Arena.

    The Arena is repetitive due to Defense requires 4 characters. A way to achieve more variety and balance (since AI is equally unreliable for everyone) is to let players choose 2 Eddies and 6 support characters. The AI would randomly pick an Eddie and 3 teammates at the start of the battle. This will at least add variety and give reason to use characters otherwise not being used on defense.

    Another option for Offense is to implement the system of only being able to use a character once in the Arena until game does the daily reset. Inventory can hold 100+ characters. Make skill shards easier to get.

    More skill shards and limiting repetition of character usage eliminates need to nerf characters and gives incentive to build up more and different characters.
    So I like some of these points you make but...

    1) they have made skill shards easier to get than they were a month or so ago... PvP (4 skill shards per month) and Sacrifice (two full vortex meters have given me 8 skill shards since release)

    2) I think they might just be trying to add a second Eddie to PvP hence the "not supposed to be released" Eddie switching. At least possibly toying with the idea.

    3) limiting the characters you can use in PvP would be like NerFing the feature instead of individual chars IMO. Balancing them (or at least attempting to) does seem like a better way to get more chars into PvP to me.

    4) it has been said by others that NerFing chars is pretty standard issue stuff in games like this but it's not nearly as bad in LotB. Now even though I dislike all the changes to toons without the ability to remove skill shards, I'm willing to at least wait to see how these changes work out.

    5) I personally don't need incentive to max different toons, that's why I play the game..

  2. #182
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    Quote Originally Posted by mjmxiii View Post
    4) it has been said by others that NerFing chars is pretty standard issue stuff in games like this but it's not nearly as bad in LotB. Now even though I dislike all the changes to toons without the ability to remove skill shards, I'm willing to at least wait to see how these changes work out.
    SWGOH does subtle nerfs(not castrations) & even when they do the player is given the choice of having shards returned! 113 characters & counting,all with totally different moves. Easy to collect EVERY toon! Farming is 100x faster & it needs to be as there is so much more to do. It's also E.A.,Disney & Lucasfilm so bigger team & alot more $ behind it.
    I'm telling u,improving the A.I. would solve alot!!! I guarantee that more characters are being used on offence cuz the player controls em! Stupid A.I. causes limited defence!
    Last edited by Silentknight; 04-01-2017 at 11:12 AM.

  3. #183
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    Quote Originally Posted by Silentknight View Post
    subtle nerfs not castrations!
    That's the main issue here! all the other games i've played were run by people who knew what they were doing and, no matter how ballsy the adjustments were, the players always admitted that they were necessary. and even then a reset is always provided.

    This "beta test like" game first lets the players discover the bugs/exploits/OP chars and then the team reacts in a panic without giving much thought to what the consequences will be.
    This has been the issue ever since NF took over (remember fierce talismans?)...

    if these unreasonable nerfs continue, we will end up with 200 characters with the same stats,same skills,same talismans,just different names. and god forbid someone finds a toon who is better! the nerf bat will take care of it immediately!
    way to go...NOT

  4. #184
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    Quote Originally Posted by Mizrael View Post
    That's the main issue here! all the other games i've played were run by people who knew what they were doing and, no matter how ballsy the adjustments were, the players always admitted that they were necessary. and even then a reset is always provided.

    This "beta test like" game first lets the players discover the bugs/exploits/OP chars and then the team reacts in a panic without giving much thought to what the consequences will be.
    This has been the issue ever since NF took over (remember fierce talismans?)...

    if these unreasonable nerfs continue, we will end up with 200 characters with the same stats,same skills,same talismans,just different names. and god forbid someone finds a toon who is better! the nerf bat will take care of it immediately!
    way to go...NOT
    Yep,Death Dog & possibly Warrior Troll are next. The ones that don't have them will whine & the bat will come out!
    Almost 40 years of playing video games & I've never come across such a controversial character. Would love to know who's idea The Prisoner was cuz they deserve a raise...better yet,a promotion! And now they've ruined it! Congrats to all the headhunters!!!

  5. #185
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    Quote Originally Posted by Silentknight View Post
    Yep,Death Dog & possibly Warrior Troll are next. The ones that don't have them will whine & the bat will come out!
    Almost 40 years of playing video games & I've never come across such a controversial character. Would love to know who's idea The Prisoner was cuz they deserve a raise...better yet,a promotion! And now they've ruined it! Congrats to all the headhunters!!!
    Question on death dog, what am I missing with the expected OPness? I've fought this toon a bunch in arena and it seems super lackluster. So it gets a passive to remove "up to" 2 opponents beneficials, so it seems just a desperate RNG attempt, doesn't seem to provide much else useful utility? Fill me in.

  6. #186
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    Quote Originally Posted by Jofer16 View Post
    Question on death dog, what am I missing with the expected OPness? I've fought this toon a bunch in arena and it seems super lackluster. So it gets a passive to remove "up to" 2 opponents beneficials, so it seems just a desperate RNG attempt, doesn't seem to provide much else useful utility? Fill me in.
    Once he's charged...deadly!!! Plus reduce beneficial effects. Not my 1st choice but...only toon that kills my toons in PvE
    Last edited by Silentknight; 04-01-2017 at 05:52 PM.

  7. #187
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    Quote Originally Posted by Silentknight View Post
    Once he's charged...deadly!!! Plus reduce beneficial effects. Not my 1st choice but...only toon that kills my toons
    Makes sense i guess, I just tend to stay away from toons that need setup in arena, too many ways things can go bad when you're facing quality teams. I like reliability over all.

    Now warrior troll is another story as he provides great utility all around. 3 warrior troll team would be so fun haha Shields for days.

  8. #188
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    Quote Originally Posted by Jofer16 View Post
    Makes sense i guess, I just tend to stay away from toons that need setup in arena, too many ways things can go bad when you're facing quality teams. I like reliability over all.

    Now warrior troll is another story as he provides great utility all around. 3 warrior troll team would be so fun haha Shields for days.
    My feelings exactly but we'll c! Don't like any toons that don't attack all the time,except SSD,unless it's a heal. Also he's somewhat of a glass cannon
    Last edited by Silentknight; 04-01-2017 at 05:59 PM.

  9. #189
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    Quote Originally Posted by Silentknight View Post
    Almost 40 years of playing video games & I've never come across such a controversial character. Would love to know who's idea The Prisoner was cuz they deserve a raise...better yet,a promotion! And now they've ruined it! Congrats to all the headhunters!!!
    I can think of a few off the top of my head real quick, meta destroyers:

    SWGOH - Rey. She single handily made them change the entire meta, they dared not nerf her because it's REY, sw fans would lose their minds. Remember when they got lazy because the meta was all messed up and just added a 2nd health bar? Yeah that's because if Rey's multiple attacks kicked in, good bye to half the other team.

    World of Warcraft - pyroblast fire mage. 1 shot any character in the game, not much else to say haha. the crying on this would fill an ocean.

    Destiny - more of a combination of gear + skill but outcry was just the same. shotgun + slide + shot to the face. Super unfair, by the time the opponent saw you and fired, you slid underneath the shot and 1 shotted them. Should have seen some of the ridiculous kill/death ratios put up.

    But yeah I kinda agree, it's a good thing. that's what makes the meta search fun, every game needs it or it'd be boring as shit.

  10. #190
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    Quote Originally Posted by Jofer16 View Post
    I can think of a few off the top of my head real quick, meta destroyers:

    SWGOH - Rey. She single handily made them change the entire meta, they dared not nerf her because it's REY, sw fans would lose their minds. Remember when they got lazy because the meta was all messed up and just added a 2nd health bar? Yeah that's because if Rey's multiple attacks kicked in, good bye to half the other team.

    World of Warcraft - pyroblast fire mage. 1 shot any character in the game, not much else to say haha. the crying on this would fill an ocean.

    Destiny - more of a combination of gear + skill but outcry was just the same. shotgun + slide + shot to the face. Super unfair, by the time the opponent saw you and fired, you slid underneath the shot and 1 shotted them. Should have seen some of the ridiculous kill/death ratios put up.

    But yeah I kinda agree, it's a good thing. that's what makes the meta search fun, every game needs it or it'd be boring as shit.
    LOL,u play everything? Only played SWGOH & not that much...no time! This game takes up all spare time!
    Last edited by Silentknight; 04-01-2017 at 06:22 PM.

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