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  1. #41
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    Quote Originally Posted by Nicko View Post

    It really needs to be addressed at the root - the point system.

    People will work if they believe they'll make progress. If they perceive their return on their investment of resources - time, Ironite - is fair. But if it's "two steps forward/three steps back"? Ultimately frustration will prevail. And we're starting to see more and more of it.
    No update has happened yet. I hope the developers consider the above before any changes are made.
    exactly what i feel. it's not very smart to constantly demotivate the players, even the toughest one will say "screw it" one day.
    but we talked abut this issue a lot, so what can we say, that the devs don't know already? really don't get it, should be the easiest fix of all.

    OTAH when matchmaking significantly reduces the number of attacks, this is a progress, but without changes in the pointsystem pvp will loose players every week.

  2. #42
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    Aug 2016
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    Attack Wins - 63% (212/335)
    Defence Wins - 19% (18/96)

    I'm done with arena for a while now. I seemed to be on the receiving end of that bug so I thought I'd try and use it to my advantage. I was never likely to affect the top players, best I usually get is around 1900. But when I was around 1950 I thought I'd have a go at reaching Warlord I and get the Skill Shard for the achievement. Each time I got into the high 2000's luck would just go against. Against one team, with a Prisoner he went first 7 times. 7 Times!! How can you compete well when luck is against you like that? I know after 2 times I probably should have gave up, but he was the last team on my list and I got determined to prove to myself that I'm only losing because of the toss. When I finally went first I won. I'm aware my attack team could do with work or I could have but a more defensive team in, it's a pain in the arse preparing a team if you don't know who's going to go first. On my my bugs with it.

    4 times this week I tried to reach Warlord I and 3 time the same thing happened. I got to the last team on the list and they went first 4, 5 and 7 times. I wasted so much ironite this week.

    4th time I finally reach over 2100 but not ranked top 50. I have 3 SoW left and one team left to clear. A Prisoner team. Thinking I'd learn my lessons from the last times I refresh the list and get a new list. All were ranked 300 to 500 points less than me. 3 battles 3 times I don't go first and because of the stupid points system I've lost 60 points and no way near Warlord I anymore.

    Sure you all think it's my crappy team/bad strategy/whatever and you may have a point. Just sick of how the arena is at the moment. I'm giving it up for a while, I'll do my 3 battles a day and that's it. Will see what it's like after the Prisoner nerf or in 3 weeks when I can't buy any more Skill Shards.

    If anyone is interested I'm just fed up with the luck needed, the toss, how taunt is done in the game and the points system. Revamp the whole points system, get rid off the toss (speed stats is how I'd do it but that's a different subject) and get it so we control the taunt not AI and it'll revamp my interest. Till then or for a while at least, I'll just have a break and sound like a toddler throwing his toys out the pram.

    Best of luck to everyone still competing and having fun in the arena. I wish I was still enjoying it as much as you.

  3. #43
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    I don't know if it matters much but here are my stats like week. Didn't attack much just revenged a lot. Attack 86%(98/115) Defense 30%(46/154).

    I don't know how my defense is surprisingly a lot better the week before it was like 15%.

  4. #44
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    Quote Originally Posted by 90mphyorker View Post
    Attack Wins - 63% (212/335)
    Defence Wins - 19% (18/96)

    I'm done with arena for a while now. I seemed to be on the receiving end of that bug so I thought I'd try and use it to my advantage. I was never likely to affect the top players, best I usually get is around 1900. But when I was around 1950 I thought I'd have a go at reaching Warlord I and get the Skill Shard for the achievement. Each time I got into the high 2000's luck would just go against. Against one team, with a Prisoner he went first 7 times. 7 Times!! How can you compete well when luck is against you like that? I know after 2 times I probably should have gave up, but he was the last team on my list and I got determined to prove to myself that I'm only losing because of the toss. When I finally went first I won. I'm aware my attack team could do with work or I could have but a more defensive team in, it's a pain in the arse preparing a team if you don't know who's going to go first. On my my bugs with it.

    4 times this week I tried to reach Warlord I and 3 time the same thing happened. I got to the last team on the list and they went first 4, 5 and 7 times. I wasted so much ironite this week.

    4th time I finally reach over 2100 but not ranked top 50. I have 3 SoW left and one team left to clear. A Prisoner team. Thinking I'd learn my lessons from the last times I refresh the list and get a new list. All were ranked 300 to 500 points less than me. 3 battles 3 times I don't go first and because of the stupid points system I've lost 60 points and no way near Warlord I anymore.

    Sure you all think it's my crappy team/bad strategy/whatever and you may have a point. Just sick of how the arena is at the moment. I'm giving it up for a while, I'll do my 3 battles a day and that's it. Will see what it's like after the Prisoner nerf or in 3 weeks when I can't buy any more Skill Shards.

    If anyone is interested I'm just fed up with the luck needed, the toss, how taunt is done in the game and the points system. Revamp the whole points system, get rid off the toss (speed stats is how I'd do it but that's a different subject) and get it so we control the taunt not AI and it'll revamp my interest. Till then or for a while at least, I'll just have a break and sound like a toddler throwing his toys out the pram.

    Best of luck to everyone still competing and having fun in the arena. I wish I was still enjoying it as much as you.

    Man I totally agree with you either the RNG is on your side or it isn't.

  5. #45
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    Quote Originally Posted by slauki View Post
    exactly what i feel. it's not very smart to constantly demotivate the players, even the toughest one will say "screw it" one day.
    but we talked abut this issue a lot, so what can we say, that the devs don't know already? really don't get it, should be the easiest fix of all.

    OTAH when matchmaking significantly reduces the number of attacks, this is a progress, but without changes in the pointsystem pvp will loose players every week.
    I'm sure they track. Of course we're limited to "Case reports" from individual players as opposed to comprehensive statistics. But it just seems like the negativity continues to grow; perhaps that's the way of forums. But I agree - it seems like an obvious and easy thing to fix. I know they want defensive choices to matter; rewarding Holds without penalizing defensive losses (or minimal penalty) seems like a win-win scenario

    Matchmaking has reduced the number of attacks for some of us - but obviously some are still getting lots a disproportionate number of attacks - and the corresponding drop in score.

  6. #46
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    Jul 2016
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    245
    Stats for last week:

    Rank: 24
    Points: 2908
    Attacks: 493
    Defenses: 394

    Noticed early in the week that I was getting attacked a lot more, so I figured I would try and keep up and see exactly what I was working with now that i'm not affected by the bug anymore. Given that I had it easy the first few weeks of PVP i'm not going to complain, but it felt like an uphill battle the whole week. The only reason that I was up 99 attacks was that I used 1-2 SoW refills per day each day of the week, plus at least 5 on Saturday, otherwise I would have been overrun by attacks.

    Quote Originally Posted by Silentknight View Post
    Played alot more this week,slow week at work,lmao! For me,it doesn't pay off. Back to Gmac's old strategy. Usually run with 1000 ironite float,with all the freebies,1300-1400 by weeks end. On Saturday I run it back down to 1000,1 refill after & that's it. This week I did 2 refills to end up 23rd or so...not quite sure. Great race for 25th everyone,thx, love the last minute rushes!!! But lists still look broken,they just changed players.
    Agreed, quite the roller coaster ride for 25th. Felt like I went above and below the line at least 10 times that day. There was one point 2 hours before reset that Jofer attacked me and I was thinking "Really?!, you don't have enough points?", but then I saw he was going for 10k (congrats btw Jofer!). Hats off to those fighters around that rank, it was a real challenge this week.

    The lists do seem a bit off still. I was in the top 50 the entire week and top 25 for part of it, yet rarely saw a lot of the players above me.

    Spent way too much time on Saturday trying to fight the tide and make top 25, going to just use the free SoW this week and see what I look like on Saturday.

  7. #47
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    Feb 2017
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    Lubbock, Texas
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    My stats, Attacked 178 times, Defended 101, final points 2042. Just playing for the iron coins. I think part of how much you are attacked depends a lot on your playing strategy. I can't guarantee it, but I'm pretty sure I can tell exactly what will bring up the number of attacks against me. I know I showed up on Jofer's list at least twice and Nicko's at least once. Think differently on your playing, maybe you'll see a change in defenses.

  8. #48
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    Barrie,Ontario,Canada
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    Quote Originally Posted by Coletrain View Post
    There was one point 2 hours before reset that Jofer attacked me and I was thinking "Really?!, you don't have enough points?", but then I saw he was going for 10k (congrats btw Jofer!). Hats off to those fighters around that rank, it was a real challenge this week.
    Yeah,he nailed me a few times too! A$$hole! Lmao,think he got everyone! Happy to a part of it!

  9. #49
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    Oct 2016
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    SoCal
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    119 attacks, 118 x attacked... how's that for balance?

    The one saving grace for PvP is 4 extra skill shards and that one Lengendary soul per month that wasn't there before. It's easy enough to get the 2400 iron coins needed to make it happen without investing too much time, money or energy so I can live with it.

    I'm really looking foward to some new content though! All this NerFing, balancing toons shit is really make this game feel like a wobbly roller coaster.. it's getting old!

  10. #50
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    Sep 2016
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    nerfing is really not the solution, I do not have a Prisoner, but he really is no issue. For me the issue is that I got attacked 133 times more than I actually attacked and that I have to spend so much Ironite just to catch up... If you count 14 points loss on average per attack, I lost 390 Ironites and 1892 points just on the imbalance... If I had been attacked like Nicko only 40% of my attacks then I lost > 4000 points... This is what makes me sick.

    The nerfing seems to be an excuse to lead us to think that things are improving nut making sure we keep spending... It clearly isn't the answer and has people pissed off all over the forums...

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