Page 17 of 39 FirstFirst ... 7151617181927 ... LastLast
Results 161 to 170 of 385
  1. #161
    Banned
    Join Date
    Mar 2017
    OS
    iOS
    Posts
    917
    Quote Originally Posted by blackbolt View Post
    Mmm, I was everytime on home's WiFi at not more than 2 meters from the router...But I did some additional testing, it happens every second or third subsequent sacrifice...They were all "petty sacrifices" from 2* and 1* toons combinations...don't know if for some reason it's just me, that is also possible, but it seems very regular to me...
    Nope not just you. I just did a bunch of sacrifices too and got 3 error restarts. Seems like another new bug, my connection is stable so it was definitely the app.

  2. #162
    Quote Originally Posted by Ezz View Post
    Immunity talisman failures is a deal breaker. Tough to build any type strategy when one of the key tools of the game is unstable. This should be P1 period
    I just saw our QA make a comment on the issue in our bug tracker; the state of this is that it'll function in the next update, even if it may visually look like the Passive Disable is also on the character. EDIT: To be clear though, we're still aiming to thoroughly solve the issue. That's just where we are right now.

    tl;dr Functionally it should work next update.

    Quote Originally Posted by blackbolt View Post
    Mmm, I was everytime on home's WiFi at not more than 2 meters from the router...But I did some additional testing, it happens every second or third subsequent sacrifice...They were all "petty sacrifices" from 2* and 1* toons combinations...don't know if for some reason it's just me, that is also possible, but it seems very regular to me...
    Quote Originally Posted by Jofer16 View Post
    Nope not just you. I just did a bunch of sacrifices too and got 3 error restarts. Seems like another new bug, my connection is stable so it was definitely the app.
    Yeah, I did a quick hit of 10 sacrifices on LTE and had no issues (to ensure my office wifi wasn't causing problems). We're having discussions internally about how to improve handling connectivity issues to reduce false positives while also timing out for legitimate flakiness.

    Have either of you guys noticed any cases where the sacrifice hangs and you have to restart? I think it's now properly erroring out instead of hanging forever, which is why you're seeing the error.
    Last edited by Sparton_LOTB; 04-12-2017 at 09:13 PM.

  3. #163
    Banned
    Join Date
    Mar 2017
    OS
    iOS
    Posts
    917
    Quote Originally Posted by Sparton_LOTB View Post
    Have either of you guys noticed any cases where the sacrifice hangs and you have to restart? I think it's now properly erroring out instead of hanging forever, which is why you're seeing the error.
    Yeah I used to get that every now and then before yesterday's update, so that makes sense as I'm seeing this one now instead. And seems kinda random for me, 1st time it popped I was on 7 or 8 in a row and then the next time only after 2.

  4. #164
    Senior Member
    Join Date
    Dec 2016
    OS
    iOS
    Posts
    120
    I ran into the mentioned error when using Sacrifice a few times today. The Wifi connection is stable and I haven't had any other problems ingame or otherwise. I had the hanging before, but that was rare and I can confirm the error message now shows up every 2 to 3 sacrifices.


    An addition to my mentioning of Piercing Talismans not working on opponents with Defense up: I payed some more attention and I think that is in fact not the issue. The buff doesn't work independently of the opponents status rather frequently for me. I am using a Warrior Rocketdog, maybe the issue is due to him. I'll do more test if I have the time..

  5. #165
    Senior Member
    Join Date
    Dec 2016
    Location
    Sunny California
    OS
    Android
    Posts
    720
    Just experienced a weird bug while PVPing where the game hanged after I used Cyborg's "Dead Eye" basic attack. After the 3rd tap to trigger the attack, my Cyborg did this jerky movement where he raised his gun to attack but then quickly reset back to his normal stance and continued to perpetually stare at the enemy team rather than doing anything. I couldn't tap anything and the game wouldn't continue without Cyborg finishing his turn, so I had to restart the app. Shame, there's a random loss for me.

    Also, I've been experiencing an exorbitant amount of attacks after the update. Yesterday, after being unable to play for 12+ hours, I logged in to see that I had received 42 attacks (never received that many before ─ especially during a period where I couldn't even play and therefore show up on lists). I'm now at:
    Attacks: 79
    Defense: 174
    This doesn't seem right to me. I won't be able to be competitive this week at this rate. :|

  6. #166
    Senior Member
    Join Date
    Oct 2016
    Location
    SoCal
    OS
    Android
    Posts
    693
    Quote Originally Posted by Jofer16 View Post
    I'd love to do a free bunch of hours of QA testing for them prior to each update. Also was the 1st to pickup on the self attack bug. I tend to find these things pretty quick. Yeah I was really excited at 1st but it seems this was released a bit prematurely.
    Would be willing to do this too bro.... the speed thing does seem buggy.. still going on and getting used to it.. shouldn't have to but... every update, cool shit overshadowed by bugs..

  7. #167
    Senior Member
    Join Date
    Aug 2016
    Location
    Perth, Western Australia
    OS
    iOS
    Posts
    436
    Just going back to the attack/defence ratio. I am not 100% sure how it is supposed to work. Woke up this morning to see 21 attacks overnight. That now puts me at:

    Attacks 57
    Defence 124

    Also seems like I am getting attacked a lot more since the update ( I think about 50 attacks since the update went live). Is this correct?

  8. #168
    Senior Member
    Join Date
    Aug 2016
    OS
    iOS
    Posts
    500
    Vanish is bugged. It is not disappearing after the toon with it attacks. Lost a couple pvp matches tonight by attacking a toon with vanish that had just attacked me and my hit did nothing and made the stupid sound of a miss. And it did not reactivate either because the count went down and the were no longer translucent. BS please fix

  9. #169
    Senior Member
    Join Date
    Oct 2016
    OS
    Android
    Posts
    708
    Quote Originally Posted by Ezz View Post
    Vanish is bugged. It is not disappearing after the toon with it attacks. Lost a couple pvp matches tonight by attacking a toon with vanish that had just attacked me and my hit did nothing and made the stupid sound of a miss. And it did not reactivate either because the count went down and the were no longer translucent. BS please fix
    It is definitely bugged with the debuff of the Prisoner active because it is not triggering at all. I also got attacked a lot more.

    I really wish there would be a few updates that bring nothing else but bugfixes. No new stuff and rather concentrate on improcing existing stuff. Those bugs really suck the fun out of the game. You cannot plan for anything. If you adapt to the buggy gameplay now that strategy might not work in the future and you are back to square one.

  10. #170
    Senior Member
    Join Date
    Oct 2016
    Location
    SoCal
    OS
    Android
    Posts
    693
    Had a weird thing just happen in PvP (surprise, surprise)... Was facing an AoP, AoF and SSD... my last char standing, artillery dog cast his endure/immunity and lost one round to Siege, took some damage from AoP, got hit by SSD and lost his endure and immunity and then got killed by AoF.... did I miss something on the update? SSD can remove buffs now? Is there a talisman I dont know about? Or is it just another shitty bug?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •