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  1. #181
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    Mar 2017
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    iOS
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    917
    Quote Originally Posted by HomemLivre View Post
    Today is that day that everything seems to go wrong.

    Lost three won battles due to a infinite "team show" screen at the end of the battle...
    App force restart was necessary in this three times...
    Yeah I got that a few times as well. The scary thing for me about all of these freeze/errors is they just claim it’s our connection and “works fine for me”. It’s obviously not our connections when all other functionality of my phone outside of the game works 100%, same with others.

    Not a good sign that’s their conclusion, which just doesn’t make sense. They have bad code around the maintaining of connections within the app, whether in their APIs or some other layer. Bugs are fine, but when they can’t even troubleshoot or label them correctly, has me worried.

    I haven’t played arena in like 2 days, just doing auto pve grinding while I do other stuff, my sands are at like 20-30, don’t’ really care I’m losing free ones while not playing. Not really motivated with all these issues post-update. Unfortunate because I was super excited when the update hit and saw the changes, “we squashed all the bugs!”, and then quickly realized it was another 1 step forward with 2 steps back.

    It’s all just a bummer.

  2. #182
    Banned
    Join Date
    Aug 2016
    Posts
    439
    While Prisoner is alive my effects are not working, no shields, is this also a bug or should it be that way?
    (I don't mean passive stuff. F.e. void shields)

  3. #183
    Senior Member
    Join Date
    Oct 2016
    Location
    Brazil
    OS
    Android
    Posts
    385
    Quote Originally Posted by Jofer16 View Post
    Yeah I got that a few times as well. The scary thing for me about all of these freeze/errors is they just claim it’s our connection and “works fine for me”. It’s obviously not our connections when all other functionality of my phone outside of the game works 100%, same with others.

    Not a good sign that’s their conclusion, which just doesn’t make sense. They have bad code around the maintaining of connections within the app, whether in their APIs or some other layer. Bugs are fine, but when they can’t even troubleshoot or label them correctly, has me worried.

    I haven’t played arena in like 2 days, just doing auto pve grinding while I do other stuff, my sands are at like 20-30, don’t’ really care I’m losing free ones while not playing. Not really motivated with all these issues post-update. Unfortunate because I was super excited when the update hit and saw the changes, “we squashed all the bugs!”, and then quickly realized it was another 1 step forward with 2 steps back.

    It’s all just a bummer.
    Yeah, I face no problems with other games.
    I remember a patch a few months ago that devs fixed connectivity problems like the sync time in the end game screen. But seems like these problems are back, a great patch but this bug is a little anoyng.

    Another thing that I noticed is the number of attacks that roll back in time to, Im getting attacked a LOT again, no matter which tier/rank Im in.

  4. #184
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    Join Date
    Aug 2016
    Posts
    439
    I think the higher attack rates can also come, because players try out a lot at the moment.

  5. #185
    Senior Member
    Join Date
    Oct 2016
    Location
    USA
    OS
    Android
    Posts
    423
    Quote Originally Posted by Heavy1974 View Post
    My Sentinel Bomber Boy committed suicide today in the Arena today. was the last man standing in my team and shot himself
    two rounds, hahaha.
    I laughed for a long time reading this post! My toons are killing each other all the time after this last update but that's only if I don't pay attention where the attack circle is, I think the problem is that the game selects one of you toons for your next attack when it's your turn to attack back the defending team after they're finished hitting yours. If you don't see the attack circle on any of them it means you gonna hit yourself

  6. #186
    Banned
    Join Date
    Mar 2017
    OS
    iOS
    Posts
    917
    Quote Originally Posted by HomemLivre View Post
    Yeah, I face no problems with other games.
    I remember a patch a few months ago that devs fixed connectivity problems like the sync time in the end game screen. But seems like these problems are back, a great patch but this bug is a little anoyng.

    Another thing that I noticed is the number of attacks that roll back in time to, Im getting attacked a LOT again, no matter which tier/rank Im in.
    Yeah, I think I remember that update.

    Saw Fallen/Gmac/Sky in my recent attacks earlier. I might just sit back and watch these 3 race for the title. All highly motivated and capable of winning. Gmac busted my defense twice, Fallen 2 out of 4 attacks, and looks like Sky lost and didn’t try a 2nd time.

    My money’s on Gmac if he truly intends to give it a shot.

  7. #187
    Senior Member
    Join Date
    Jul 2016
    Posts
    479
    My thoughts ...

    Okay update ..

    Blue CR now is somehow useful but like sparton pointed out, it requires 5 power and you can easily counter with immunity.
    F**K VE it is now somehow a worth 5* eddie. He is doing his JOB, help your other toons, but it is not, in any way, overpowered now. He does not do damage at all, he relies in the other allies, I've had fights where I have a VE full health vs. another toon almost dying and I will always loose the match.

    speed is buggy, sometimes faster, sometimes slower

    Also: I just saw Gunner Corrupt Rescuer Stun my characters 3 times in a row? am I missing something here? she used both, her power and basic abilities and my characters got stun out of nowhere ... that is the weirdest thing I've seen happenig
    Last edited by zamasu; 04-13-2017 at 05:25 PM.

  8. #188
    Quote Originally Posted by JJJ428 View Post
    This is one bug I feel they really should focus on. This self targeting attacks is really bad. Plus with auto features and taunting I am sure it can absolutely wreck teams.
    The only reason we haven't mentioned it in the patch notes is because we weren't confident that our fixes we had done had thoroughly fixed the problem (and indeed, we didn't in time for this release). We believe it should be happening less, and we have another fix that'll go in with the next update, but we're still not sure we've 100% solved the issue yet because of how little we see it in the office.

    Quote Originally Posted by Jofer16 View Post
    Yeah I got that a few times as well. The scary thing for me about all of these freeze/errors is they just claim it’s our connection and “works fine for me”. It’s obviously not our connections when all other functionality of my phone outside of the game works 100%, same with others.

    Not a good sign that’s their conclusion, which just doesn’t make sense. They have bad code around the maintaining of connections within the app, whether in their APIs or some other layer. Bugs are fine, but when they can’t even troubleshoot or label them correctly, has me worried.
    My apologies, but I don't meant to imply that it's definitely a connection issue, just that it's a possibility. Mobile connectivity is notoriously sketchy (it has been since smartphones first were a thing), but I would grant that there is probably parts of our handling that could be improved to silently retry or something to minimize how often players would see error popups.

  9. #189
    Senior Member
    Join Date
    Aug 2016
    Posts
    571
    First of all:Whoever thought/claims that NF would "nail it" is either a new player or a fool. all they ever nailed was another nail into the coffin of this game...

    On topic: Along with all the bugs mentioned above (which i can all confirm...speed,timeouts,crashes,self targeting,aso) i have also noticed:

    -character skills get mixed up. i had my eddie show with skills of the troop next to him, once my eddie indicated skills of the enemy GRE. So i find myself getting a new habit of selecting the troop i want to act and selecting the target i want to hit before every single move...

    -buffs do indeed "POOF" sometimes at the end of my round, before any enemy action. (no,there is no buff remover on the opposing team)

    -and one recent one: I'm 100% sure that i used my trooper in autofarming few minutes ago and have them reappear on my list. I don't know if Bradata can confirm getting 50 badges from me in the last hour or so. (the other one was Luiska, but i don't think he is a forum contributer)

    Overall a nice F'up again. one OPness is gone and new ones came. Had a blast testing Slaukis suggestion...no shards,just maxed talismans and im slaughtering any team without them taking a single move. and if you struggle gathering 5 power every turn (you only need it every 2nd anyway), you need to learn to play...

  10. #190
    Senior Member
    Join Date
    Dec 2016
    OS
    iOS
    Posts
    138
    A little off topic but are the soul chances really low after the update. Dropped a stack of 99 regular souls and only got 5 *** toons. Used to be 10-12.

    Dont have multiple other stacks to confirm

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