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  1. #11
    Senior Member
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    Quote Originally Posted by slauki View Post
    i'm about rank 50 the whole week NEVER had the top 5 guys in my attacking list (only on my revenge list . Well it's only an indicator but all the other weeks it was similar so the lists are probably waaaay too narrow. Maybe its based on point difference, but this is really unfair i feel. This has to be adressed soon in a resonable way. Everyone has a big stuiggle to maintain his ranks only the few outstanding ones seems not to have such big issues due to skill and investment of course but also due to way less defenses in relation to their attacks.
    Yep, my lists r the same. All top 5 matches r revenges. 1st couple days after reset I'm lucky if I see anyone higher,been like that for weeks!

  2. #12
    Senior Member
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    Dec 2016
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    Zagreb, Croatia
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    To quote myself from another post
    The week of run for it ends, table is due to reset. And so it does. Top players are awarded for their grind with rewards, but that's not all, let's give them some rest. For that we have them start at 1900 points. wtf? So what do we do? We refill our sands of war and kick ass on Sunday and Monday in particular to gain great point advantage where we shall appear rarely on attack list and the rest of the week is just keeping the distance while those behind grind for 100 pts up 100 pts down getting nowhere. Sorry, but that is just how it is and the best players can confirm it
    I did this last week and when I post it you will see the end result, and I know I'm not a bug

    As slauki noted it is probably the point difference that generates the attack lists, but I see no reason why a man ranked 30-50th shouldn't see the top 10 guys on his/hers list.
    Do you?

    I was crippling arround 15th for the entire week since Monday and have never seen Niko, jofer, Alex, Bodo or others above me for more then 100-200 pts. All I could do is revenge. So the system is protective to those who make their run eary in the week (or whenever they go on top, but early is the easiest)

    Yesterday I was absent for 12h period, untill the last hour. 5 attacks only, 2 of which were revenges. Easy. Not cool! Though I know we are enjoying it on top. This must be changed.
    @devs et al.: Don't you think?
    Last edited by Caretaker; 04-09-2017 at 11:54 AM.

  3. #13
    Senior Member
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    Nov 2016
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    Maybe it could help to have a little coin/dice/roulette added to the list, just next to each players name, the idea would be to have a chance for a different player to replace it on the spot so:

    There is more variability and who knows depending on the implementation you could get an easier fight or a difficult one (even pay iron coins for re-roll), certain guidelines should exist as to not attack the same player over and over, which brings me to...

    You can avoid attacking your own troopers often, I mean it's OK if a friendly trooper is on your list and you have to attack him once or twice for fun or to complete the list, but the way its currently working you could as easily end up attacking the same trooper (friend or foe) many (5+) times a day and this not even counting the revenge attacks.

  4. #14
    Senior Member
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    Thank you all for some thoughts, I like to see evolving the ideas. Keep them coming please

  5. #15
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    Dec 2016
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    Zagreb, Croatia
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    At last! Worthy and normal attack lists! After the arena resets we will have true 'who wants to be an eternal' game. Ty!
    And folks, let's give'em hell!

  6. #16
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    Jul 2016
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    Germany
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    Quote Originally Posted by Caretaker View Post
    At last! Worthy and normal attack lists! After the arena resets we will have true 'who wants to be an eternal' game. Ty!
    And folks, let's give'em hell!
    lists seems okay so far, al least something... now the point system has to be fixed next and the tonns of bugs which make the game almost unplayable....

  7. #17
    Senior Member
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    Quote Originally Posted by slauki View Post
    lists seems okay so far, al least something... now the point system has to be fixed next and the tonns of bugs which make the game almost unplayable....
    I kind of don't mind the point system, as I said, I wouldn't dare to go into that. It actually suits no progress without paying and playing phylosophy and 2500 pts treshold and prevents great runs we have seen done by top players.

  8. #18
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    Oct 2016
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    Quote Originally Posted by slauki View Post
    almost unplayable....
    is very gently put ... I am loosing quite a few fights because of bugs that shouldn't be there ... really pissed off today. Point system is as silly as it has always been and I'm OK with getting more attacked and fixed attack lists ... but those bugs are at an all time high in sort of annoying / frustrating.

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