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  1. #8
    Senior Member
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    Jul 2016
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    Thank you Nicko for launching a needed, healthy conversation!


    Quote Originally Posted by Sparton_LOTB View Post
    Well, as I noted in the week 11 thread, that is part of the reason why we're looking at adding in logic that reduces point losses for defenders when they lose, as intentional or not, lack of participation can at least feel rewarding in some ways.
    I missed this in the other thread but this makes me very encouraged. While enjoying many aspects of it, from the beginning I've been like a 2-string guitar re: PVP critique: 1) Reduce defensive losses & 2) Improve rewards. From pieces I've read it seems both are on the way. These things are huge to me as you attempt to strike the right balance all around.

    One additional suggestion is to not introduce any more new talismans until we can also get some of the bugs resolved. It is dizzying to have to constantly change defenses because an update bugs passive on artillery dog, new OP talismans essentially make you have to bench the troll & void talismans, etc. The variety of characters, talismans and combination possibilities is already quite rich. This is good. But repairs should precede new implementation IMO.
    Last edited by BillLion; 04-27-2017 at 12:14 PM.

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