Regarding Using 50 Troopers

With the increased cost for the high-value Skull Quests, there is more of a strain on late game players using all of your 50 troopers each day. However, after accounting for free Sands of Time from Daily Challenges, the average amount of freebie Sands of Time from clearing an average quest, and the amount of Sands of Time you will generate each day (assuming you sleep for 8 hours each day, but otherwise do a battle or two in the morning and some final battles in the evening to keep the regeneration clock going), you should still have enough Sands of Time for a bit more than 50 battles in a day. Also, all of that discounts getting more Sands of Time from paying Ironite or from Daily Login Rewards (for the days that give you those), although of course both of those things will give you more leeway.

Right now, our main concern is fixing major combat issues and performance issues, but I will use this as an opportunity to see if we can prioritize a solution to using more troopers per battle (in places that don't further impact players progressing through the game for the first time). I know we want to have a solution in place in time for the Brave New World, but it's understandable that a solution that arrives sooner would still be valuable.[/QUOTE]

I have not received gold, ironite or sands of time after a PVP battle since the last update. Was this intended?