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  1. #71
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    Quote Originally Posted by Askora View Post

    Some of the issues I see, especially after watching some of the defense videos. On offense I'm typically about 98% to 100% perfect hits (even blinded unless the character is taunted). On defense, it looks like my team hits perfect less than 10% of the time. Defense doesn't get to change based on the offense it has to face, etc. More new toons designed for the changed meta will only favor the offense and lower hold rates. The fixed talismans will favor offense as well. Ultimately you end up with a system where the top players approach 100% offense, if there's enough then defense goes to 0 and it's all about the money (and speed).
    I agree. I suggested giving the defenses 100% perfect hits a while ago and there was some objection that it would be too hard. Really?

    Humans are getting perfect hits 90% of the time. AI should do the same. It won't make up for some the AI's hilarious decision making - but it would be one step closer to what a human would do.

  2. #72
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    Quote Originally Posted by angelkelly View Post
    Speaking of adapting why was angel of pain nerf again???
    That's funny. The Angel of Pain was my first good toon long ago with its special. Thing was brutal.

  3. #73
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    Quote Originally Posted by Kamuz24z View Post
    Last week the complaints were for Latex Lucy now is Wrath what's next Warrior undead rescuer let's say that devs decide to nerf them will you guys be willing to take eternal, are those toons really stopping you from getting a better rank or just because you want 100% win let's wait for next update things will be different
    What K said, seems no one likes to lose to the shit AI so when we get a Wrath or Lucy that can be a pain in the ass, everyone wants it clipped to make it easier to beat. You see guys still crushing it no matter who they face. Said it before, beat them or die trying. It's why some are at the top and the rest of us aren't. Some chars are just supposed to be better than others!

    Fix whats broken, not what's working! As long as it takes to get these stupid shit Eternals... just so everyone can cry "he works too good" and get that shit nerfed?? C'Mon man...That's why we can't have nice things, cuz everybody just wanna be breaking more shit to make it easier on yourselves... leave that mofo Wrath alone! Lets focus on some new content and quit crying cause you lose sometimes.

    (Yeah I have him, no I don't use him in PvP because he is made of glass)

    (No names to protect the innocent )
    Last edited by mjmxiii; 07-31-2017 at 08:28 AM. Reason: Proof Wrath Sucks in PvP

  4. #74
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    I'm happy with these updates. The adjustments seem to be sensible. GCR power move is rightfully adjusted to 7 which is fair considering what it does, but she keeps everything else. She'll still be a useful character without necessarily being a no-brainer.

    I see complaints about Wrath. He is also not a no-brainer because he's not that durable; sure he does a lot of damage but he is a 5* Eternal and the last boss before the Beast himself - hes meant to be powerful FFS!

    Nice to see gunner dog and other lesser characters getting some love as well.

  5. #75
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    Quote Originally Posted by angelkelly View Post
    Man you guys say the dumbest shit ever. "Stop crying cause you lose sometimes". Yet it was never that serious to begin with.
    I actually don't think it was meant too seriously at all. His whole message is saying to stop getting upset about a couple tough chars. I completely agree.

    Much of fighting a defense is about picking which toon to attack first, and who to carry on your offense. I never worry when I see Wrath on a defense, he's easy to take out when you attack him first (or second if you use your red bat). But he's a cannon if you let him get the best of you, which is actually fun to see when it does happen. He's also available to everyone equally being an eternal. 25% chance you pull him, and when you do, you won't want him nerfed. I don't have him, but I think he's balanced. Let the good toons be good, and work on your strategy to defeat them.

    And don't call out forum members by saying their posts are the dumbest shit ever. Contribute something positive instead.

  6. #76
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    Quote Originally Posted by mjmxiii View Post
    What K said, seems no one likes to lose to the shit AI so when we get a Wrath or Lucy that can be a pain in the ass, everyone wants it clipped to make it easier to beat. You see guys still crushing it no matter who they face. Said it before, beat them or die trying. It's why some are at the top and the rest of us aren't. Some chars are just supposed to be better than others!

    Fix whats broken, not what's working! As long as it takes to get these stupid shit Eternals... just so everyone can cry "he works too good" and get that shit nerfed?? C'Mon man...That's why we can't have nice things, cuz everybody just wanna be breaking more shit to make it easier on yourselves... leave that mofo Wrath alone! Lets focus on some new content and quit crying cause you lose sometimes.

    (Yeah I have him, no I don't use him in PvP because he is made of glass)

    (No names to protect the innocent )
    I agree with you 100%!
    When players lose to someone they start crying that the game is "unbalanced" and try to adjust the toons they lost against.
    Not fair!

  7. #77
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    Just a quick comment on "pay to win".

    Yes, there is an ironite requirement going for Eternal

    I don't know for sure, but I think the ironite we earn during the week is good for like 400 attacks. Above that you are on ironite deficit. Carlos does not spend money on the game and got Eternal, HomemLivre as well. So, definitely possible. But if you are doing this every week, yes, you need to spend a few bucks. (I'd say I spend way more ironite on events than on Arena btw)

    But Ironite is definitely not what get's you Eternal, you need to win fast towards the close, and do it repeatedly, for hours. A good system is required, yes, but also you need to stay focused for a long time. It's like a cycling time trial, start fast, keep at you threshold and finish strong, but for like 12 hours. (in that sense more like an ironman competition).

    It's very tough, mentally, at least for me it is. Like I said in the other thread, I get really tired afterwards.

    And I think if devs decided to give free ironite for everybody we'd have the same names at the top.

    Cheers
    gmac
    Last edited by gmac; 07-31-2017 at 07:14 PM.

  8. #78
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    Quote Originally Posted by Bradata View Post
    I agree with you 100%!
    When players lose to someone they start crying that the game is "unbalanced" and try to adjust the toons they lost against.
    Not fair!
    You're officially my nemesis Bradata. Lol, you win the damn coin toss every time and kick the shit out of me. Cheers! Eskiggalu

  9. #79
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    Quote Originally Posted by Monte47 View Post
    You're officially my nemesis Bradata. Lol, you win the damn coin toss every time and kick the shit out of me. Cheers! Eskiggalu
    I wish there ware more like you who lose to my defense then I would be happy! Unfortunately my defense % can't go more than 15%.

  10. #80
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    Quote Originally Posted by Bradata View Post
    I wish there ware more like you who lose to my defense then I would be happy! Unfortunately my defense % can't go more than 15%.
    Bastards always get the jump on me lol. Yesterday I was messing about for fun, I lost twice to you I think, was trying to clear my list, you were last left, but didn't want to be an ass and keep hitting you til I won lol.

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