Hey Slauki - you know my Hold percentage - and it doesn't come close to those 60% Beta days
And while I see the arguments as far as some of the talisman mechanics - most are getting fixed - and I wouldn't be surprised if it leads to some griping. Players are complaining their Holds are falling - and once these Talisman adjustments occur they'll likely fall even more. AI simply can't compete with a human, so these little "broken" mechanics give the AI a glimmer of hope. Will players be ok with 12% Hold rates?
I think if the AI had 90% perfect hits we could do away with some of this stuff and still see decent Hold rates. The ability to check off whether to use power moves or not would also be really valuable. Who goes first will always be huge - but some easy tweaks like perfect hits and selectable power moves would allow reasonable Holds without having to rely on what you call "broken" mechanics.