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  1. #71
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    Quote Originally Posted by mjmxiii View Post
    That said and after reading Slaukis ideas of how it could work, can you give us more details on how that feature will work and also, have you guys given any thought of adding on to the fragment system, a way we would be able to select a char with fragment claims after we've collected a greater amount of fragments? For example, at the moment, a soul can be claimed with say 100 fragments, but an added feature that could give us the option to select a character with x2 or x3 the amount of fragments would be great.

    It would be a bit more of "chasing" than RNG, but randomness would still play a role and for those of us who have chased chars for the better part of a year, a welcome alternative to RNG in the BoS. So I guess, since this is an open forum and for the most part, one of the more contsructive threads we've had, it is more so your thoughts on expanding our options within the game, in that collecting aspect, that I'm asking about.
    I love this idea so much, I would gladly save my fragments if I knew I was working to few toons I was still missing. The other thing I would like to see as a super special event but a 5 star toon fragment event like we had the immortal eddie event. Since we did one for the 5 star eddie I think it be good to one for all 5 star toons as well. Heck make it a Brave New world event too (i know people will hate me for that comment). But I think it be worth it for some end game players to try and get any high level toons that might still be missing.

  2. #72
    Quote Originally Posted by mjmxiii View Post
    Secondly, Jofers explanation of the RNG system makes complete sense and none of us have pulled enough of all souls to get an accurate figure on drop rates. The sample sizes are too small even in the 1000+ range, a number which I would find hard to believe many of us have surpassed more than once in a years time in the Legendary, GA or Rare classes.
    I do transaction lookups on myself, Kaz, and some other top players from time to time (either when subjects like this come up or as random sampling/targeted investigation for exploits), and you'd be surprised. Obviously some spenders will have way more Rare Soul openings, but a lot of low-spend to free players have racked up an impressive amount of summons, especially those who saved up since before Sacrifice was released. You're right that not many have passed 1000 3 to 5 star soul openings, but many have (although not sure how many have gotten past 2000). Much like the fragment drop rate threads, you guys usually get within spitting distance of the real odds (although sometimes you get unlucky... poor druid138 definitely is getting a bit below average Golden Son Fragments in the current event).

    Quote Originally Posted by mjmxiii View Post
    That said and after reading Slaukis ideas of how it could work, can you give us more details on how that feature will work and also, have you guys given any thought of adding on to the fragment system, a way we would be able to select a char with fragment claims after we've collected a greater amount of fragments? For example, at the moment, a soul can be claimed with say 100 fragments, but an added feature that could give us the option to select a character with x2 or x3 the amount of fragments would be great.
    I can't give you any solid details right now, because we're still working out that plan, and projecting what it means not just for Eternity Souls and the eventual Trooper Souls, but for other high-value, feature-associated special souls. In general, though, I don't think we want players to avoid getting something like the Eternity Soul so they can instead save up for a 3x cost Eternity Eddie Soul right away; we want players to still get those Eternity Souls, but also build up a guarantee as they open more of them.

  3. #73
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    Quote Originally Posted by Jofer16 View Post
    Kaz is right, it's just how RNG works.

    Think of it this way, when you flip a coin the odds are 50% you're going to get the side you want. But flipping twice won't guarantee it. You could get lucky and hit your side first flip, or get extremely unlucky and flip 5+ times never seeing it. Doesn't mean the odds have changed in either case, you're just making determinations based on tiny sample sizes.

    Like he says, in order to see true odds you need a giant sample, hundreds, if not tens of thousands of pulls.

    I used to play digital trading card apps with odds that were actually stated and had to explain this to people so many times. Cards would be listed as 10%, people would open 10, not get it and claim the odds were rigged. It's just not how math works when randomness is involved. Can get lucky and hit the card first try, or get unlucky not seeing it after 50 attempts. Small sample sizes will show huge deviations based on luck.

    I'd put getting a 4* bot in forged to fight (highest rank over there) around 1-2% in the basic crystals in that game (similar to rare souls here). So yeah, sometimes you'll get lucky and hit a 4* with minimal crystals, but you can also get unlucky, open 100+ and never see one. Doesn't mean the odds are changing, you're just looking at a tiny slice of the pie. Same goes here.

    It's just like gambling on slot machines, etc in a casino. There's odds, but randomness also plays a major role.
    Unfortunately, as much as it hurts me and i still bitch about it sometimes, this is exactly how RNG works.
    A few may get lucky and pull everything from simple rare souls and others pull 100 pharaoh dogs from Legendary Souls, fuckin pharaoh dog..
    I still hope that i will get decent toons in the future as long as G doesn't pick Prisoner

    Quote Originally Posted by JJJ428 View Post
    Heck make it a Brave New world event too (i know people will hate me for that comment).
    I hate you

  4. #74
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    Quote Originally Posted by Sparton_LOTB View Post
    I do transaction lookups on myself, Kaz, and some other top players from time to time (either when subjects like this come up or as random sampling/targeted investigation for exploits), and you'd be surprised. Obviously some spenders will have way more Rare Soul openings, but a lot of low-spend to free players have racked up an impressive amount of summons, especially those who saved up since before Sacrifice was released. You're right that not many have passed 1000 3 to 5 star soul openings, but many have (although not sure how many have gotten past 2000). Much like the fragment drop rate threads, you guys usually get within spitting distance of the real odds (although sometimes you get unlucky... poor druid138 definitely is getting a bit below average Golden Son Fragments in the current event).
    Wow dude, that is an impressive amount of souls opened in the past year, when you really think about it.. Would be cool to see how many souls in respective types we've opened on average over this last year. I tend to feel bad for a lot of these guys too as RNG has been kind to me in recent months and I now pretty much have all the chars I really wanted.

    Quote Originally Posted by Sparton_LOTB View Post
    I can't give you any solid details right now, because we're still working out that plan, and projecting what it means not just for Eternity Souls and the eventual Trooper Souls, but for other high-value, feature-associated special souls. In general, though, I don't think we want players to avoid getting something like the Eternity Soul so they can instead save up for a 3x cost Eternity Eddie Soul right away; we want players to still get those Eternity Souls, but also build up a guarantee as they open more of them.
    Hey on this one, it would make sense not to include the Eternals and Troopers as selectable fragment claims, because there is such a limited pool of chars to pull from and since this dupe prevent thing is something thats getting implemented on those 2 groups of chars anyway, Trooper Ed should show up before a dupe does and I'm ok with that, even though many aren't. I was speaking more about Legendary and the souls below them, but its just an idea I've had for a while... had to share. Just thinking of ways to bring some of these guys back to the game.

  5. #75
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    I think, we all should to stop buying anything from the store (I stopped doing that months ago). Maybe no income from the players will pull some strings and devs will finally start to make something what this awesome community want.
    NF don't forget that most of us (incl. myself) are here only because we're truly IM fans and your game slowly is going away and away from the true legacy of our famous band. If I was you, I would expect that soon (maybe after new patch) plenty of players will leave and I would finally start to listen to community - sooner than later to prevent that, make us happy, give us what we want.

  6. #76
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    Quote Originally Posted by Kris-0707 View Post
    I think, we all should to stop buying anything from the store (I stopped doing that months ago). Maybe no income from the players will pull some strings and devs will finally start to make something what this awesome community want.
    NF don't forget that most of us (incl. myself) are here only because we're truly IM fans and your game slowly is going away and away from the true legacy of our famous band. If I was you, I would expect that soon (maybe after new patch) plenty of players will leave and I would finally start to listen to community - sooner than later to prevent that, make us happy, give us what we want.
    I'm in... sadly but if this is what it takes...

  7. #77
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    Since it's been ignored, I take that as there is no hope on reconsidering trooper badge store limits? At least on skill shards. 3 instead of 2 even? Come on devs?

  8. #78
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    Looks like it.
    Is no point to ask devs for anything, I just bought 30 skill shards + 9 g/a souls (got Tailgunner and 8x3 stars crap). 60k badges left for new Eddie.

  9. #79
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    Quote Originally Posted by Kris-0707 View Post
    Looks like it.
    Is no point to ask devs for anything, I just bought 30 skill shards + 9 g/a souls (got Tailgunner and 8x3 stars crap). 60k badges left for new Eddie.
    For a chance at new eddie.....

  10. #80
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    Do you guys really want to boycott the store? I will look into creating some type of poll to see if that helps the devs realize that limiting this games resources is a bad idea. But everyone needs to voice their opinion with it and then if NF go ahead with it, then I say hell yeah, lets boycott that shit. We are their bosses. We dictate the flow. If we stick together on shit like this, they have no choice but to listen to us. We are not at their mercy, they are at ours. Believe that shit!

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