Devs, I went against what I said previously and gave it another go. I liked it first time but felt the cost of SoW was too high and the rewards of IC from it wasn’t enough.

This week I have made it further to rank SS. 10 SoW and 10 battles is a lot of cost and time to clear and 3 battles in I think I’m going to stop. I have plenty of characters left but for the love of God, GIVE THE TEAMS SOME VARIETY. Non stop teams where if you don’t have Primordial, Destiny or Eternal Talismans you are toast is just boring. Swapping said Talismans around each battle as without them you have no chance is boring.

I’m not going to clear this grade due to lack if characters (might still run out of characters, depends on my team choices and luck) but because lack of characters that can take Primordial, Destiny or Eternal Talisman. That’s pretty much all I’ve faced so far. 3 Prisoners, all with Primordials, 2 Magus Liliths with Destinys. No Eternals yet but round rank before each battle a character had that and without equiping then or Primordials or Destiny I’d have been toast.

If you are going to use the same characters over and over again for us to beat, why can’t we? Faced 3 Prisoners in a row, each with Primordials but I can use only 1. No dupes. Surely the dupe shoukd apply to the defensive teams too.

Why not make it if a character survives that battles they can be used again. They only become unuseable if they die. Make it fairer for when you lose the fecking toss too.

Gauntlet is a good game mode, just feel it needs a few more tweaks with it’s cost, need of it’s own currency, some enemies you face and team rules.