Thanks NF for the hotfix. Game feels better so far but I haven't paid super much attention to the performance improvements so far.
Also good to know about the drops of Skull Quests. I think that adding a function for them that allows you to field multiple Troopers on the level will alleviate a lot of concerns people have about them. Though even then I'm not sure about some SoT costs (8 SoT for 3 common souls and some gold? Still not sure about that one)
I also noticed Void Talismans are back in the Talisman quests loot pool. Was that intended?
Soldier blue in the barren wastes
Reflecting and shielding's a game
Wrecking the Axis and wasting the dogs
The only good demons are tame
Kardas-1158. Retired
Sparton, I've noticed something interesting with my MCR. I have her equipped with penetrating talismans, yet I've noticed that her damage doesn't seem to increase when she procs the magic penetration effect in battle. Oddly enough, this only seems to occur when she attacks normally during her turn. What I mean by this is that I've seen her perfect hit for 10.7k when she attacks during my turn, but then hit for 14k+ when she attacks out of her turn via the use of a stolen counterattack buff. So, this would lead me to believe that magic penetration is a bit buggy with her right now. She only seems to make use of the effect when attacking out of her normal turn, which can only be done with a counterattack buff. Really strange bug concerning magic penetration and her.
Tritium-3455
Current Champion: Lvl 100 maxed Cyborg Eddie
Just attacked Killhouse in Arena and my VE had no Past/Future skill options. Which is quite a drawback as I mostly use Take, Equilibrium, in rarer cases Titan Shield and Blur if I see no better moves. Still cashed in the victory, but I had to think really hard rofl.
I hope it was just a temporary glitch but I'll see if the issue persists
Enti-2694
12 SoT for 1 2* Yellow Evo Shard, 3 3* Yellow Evo Runes and 3 2* Red Evo runes ... time to celebrate again ...
Edit: Also the app feels a bit faster - I still notice quite some lag ... it was way smoother before the update. Let's hope the next hotfix makes it faster again.
Last edited by hold; 05-18-2017 at 07:36 AM.
You do realize that the time involved is getting higher and higher? Even if the SoT would be enough during 24 hours to fulfill all what the game has to offer - summer is coming and I will for sure not spend 24/7 in front of this game. I'd like to play my troopers in a reasonable time but if that is not possible I will have to cut them down during the summer month.
I'm in a lucky position that I can (most of the time) leave the game running and the game plays itself. But what's the point for that? A fast track option would do exactly the same but release the time pressure. It's not just SoT it is also time!
Did i miss this or what? When has this new resistance assassin talisman been released? Never seen it before, is it any good?
Nekroliun-3119 - Rainmaker Eddie/Nomad, prob both pretty bad
Free your soul and let it fly! Give your life to the lord of light! Keep your secrets and rain on me, all i see are mysteries!
AoF still has a problem with endure. Grants extra turn, but no toon was dead.
Just had a MACLO defeat grinding GoD. When game was up again I see 1 notification that my champ had earned me 25 badges.
By powerslave74, the same trooper I had just runned when the MACLO stroke.
Coinsidense? I doubt.
Sorry for y(our) loss powerslave74, it wasn't in my hand. 😞