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hey sparton,
i feel that the talisman colour of the immunity talis is not optimal. maybe they should be colourless or maybe even green. because right now they are pretty useless vs. siege, because there are
very few chracters that can stack them. and most of them are not very usefull with two sets of immunity. i think this is a huge problem. siege was always extremly powerfull (i think it's also OP) and the talismans
didn't help us there. so the problem of a missing counter to siege (beside the prisoner) is still not solved, so the tauntfest can go on.
would be happy if you could consider something about this. maybe extend the immunity of the talis to 2 rounds and make them a 3set or something like that?
my argument is always, that every strategy needs a reasonable counterstrategy. right now only real counter to siege is the prisoner...
anyway, i feel that the game drifts in the right dorection atm, and i'm happy that things are moving :-)
EDIT: another problem is the talisman changing for the characters. in theory every opponent needs different setups an your team. it would be great if we could configure some attacking teams and save them, so that we can simply load them when needed...team 1 with setup x or team 2 with setup y and so on. would save us a hell lot of time.
Last edited by slauki; 03-16-2017 at 08:44 PM.
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