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  1. #341
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    Quote Originally Posted by Patrice-1201 View Post
    Classy move and I'm quite certain you'll prove your point ;-)
    Kinda pointless anyways when u don't know who's benefiting from the low attack bug!

  2. #342
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    Quote Originally Posted by Jofer16 View Post
    Challenge accepted. I'm down by 1,000+ points from 1st place now so if I come back there can be no excuses, let's see how the Prisonerless teams fair. Dropping him from offense/defense now...
    i respect your efforts, but dropping the prisoner from the defense shouldn't have a huge impac on your hold %, the more important factor remains the number of attacks you suffer from. so this is really not such a meaningfull move. if you really drop him from your offense team, it would be a real huge task to accomplist the 10.000 mark without him. but starting at 5000 points and starting from 1900 is a completly different story and it leads also to some biases. i would really be impressed if you could reach 10k without him. but as aristo pointed out without before/after stats nothing is verified/or falsified and we all know that you are a dedicaded and skilled player, so no doubt about that anyway.

    curious to see what you will do, and it's kinda cool to have some action here. so i wish you good luck and fallen angel too of course. so we only need some cheerleader and some merchandise stuff like jofer, nicko or fallen angel jerseys and caps

  3. #343
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    Not that I love to dig older posts but to be all talking about same things...
    Quote Originally Posted by Caretaker View Post
    You say if u immunize the hellhound with talis his passive will work. So all toons will be immune. We are talking about the first round. Rounds after that did not matter as we are used to it and have counters for it.
    But.. The way I am reading it, immunizing the hellhound wouldn't do it...
    It was answered not that long ago...
    Quote Originally Posted by Kaz_LOTB View Post
    ...
    The disable passive effect is blocked by Immunity in every case where it is not directly tied to a passive that has been disabled (i.e. you can equip the Hellhound with Immunity Talismans so that his passive does not get blocked on the first turn and he therefore grants Immunity to his team, etc.)
    Hope that clears things up.
    -Kaz

  4. #344
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    Thanks Sag - with so much discussion it's easy to miss the official response.

    So no worries - immunity on Hellhound and your Troll shield will work. You'll resist freeze and stun the first round. And with a Red Pyro or Green Droid, youre fine the rest of the match too.

    Ding Dong the Gimp is dead...

  5. #345
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    Quote Originally Posted by Caretaker View Post
    Good luck Jofer! Show all it can and will be done without the pris! You can comment later how hard it was and how many times you were tempted to bring in the prisoner on offense and did you remain strong or you failed under Saturday preassure to run for it. I support your run...Would you concider making a thread so that we can spam there and not here?(It is interesting to see there is no siege char on you def (anti pris build) .
    As much as it is possible he'll do it - I think you're right - it will be really hard. And if he has no Siege character - it's even harder for him than it would be for anyone with a Blue Bat or DD.

    Jofer - agree with Caretaker -it would be great to have a thread after with your honest observations. Good luck!
    Last edited by Nicko; 04-07-2017 at 01:04 PM.

  6. #346
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    So now the must have in PVP will be either hellhound or art dog, nice I don't have neither. Luckily there are immunity talismans, which are yellow by the way, making difficult to wear on a red troll because will make him not so resistant. Off course red troll will be nerfed as well.
    Anyways it looks an interesting change on PVP, hope it does not affect new people on PVE

  7. #347
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    Quote Originally Posted by Nicko View Post
    Thanks Sag - with so much discussion it's easy to miss the official response.
    My pleasure, have to say it got pretty technical at some point, at least we all got a better understanding of it all now..
    Quote Originally Posted by Nicko View Post
    Ding Dong the Gimp is dead...
    Farming LoL will never be the same...

    Only good part is to have back the "Mandatory" Prisoner's spot on defense and that's refreshing

  8. #348
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    Quote Originally Posted by Nicko View Post
    Thanks Sag - with so much discussion it's easy to miss the official response.

    So no worries - immunity on Hellhound and your Troll shield will work. You'll resist freeze and stun the first round. And with a Red Pyro or Green Droid, youre fine the rest of the match too.

    Ding Dong the Gimp is dead...
    Of course Sag was right,why do u think it got so quiet! Thx!!! Glad someone else was paying attention. Pointless thread if u ask me! Back to the beginning! Stay of execution was short lived!

  9. #349
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    Yeah, tnx sag, I'll look it up.

    Hey, if that is so, the counter to immunizing hh is obviously death dog + prisoner = dd removes talis provided immunity on hh and prisoner's passive does the rest of his job.

  10. #350
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    Quote Originally Posted by CrazyHarry-2514 View Post
    Jofer could do 3 vortex sacrifices by dropping only dupes so he could keep 1 of each in case he needs to adapt his strategy. I guess he was super lucky...

    I play since the begining of the game (June or July was it?) and kept all my dupes >=4*. Even if I update them all to 5* and max level due to the fact that upgrading a character to the next level does not increase its value significantly (which is unfair for the effort required to get those 3* Evo, I can be happy if I can update 1 char/week but I had 0 in a month to balance with that...) I might just have enough to do 1 vortex sacrifice. What I can only complain to is the RNG for not dropping me better dupes so I could do better sacrifice. Sweet...

    Ranking as Eternal or King in PvP gives you additional skill shards, so we have an elite of a few 25 players who are gaining more flexibility in their strategy by getting additional shards (probably keeping a stack to adapt to the next tuning, which I would do too...). And the other players have no chance to compete with them because by the time we've catch up by upgrading 1-2 chars, the next tuning arrives and frustrates you...

    I have 50 troopers and play them everyday, but I don't get more than 1 crystal shard every 4 days, so not all my troopers are doing their part of the job (thanks a lot those who do by the way and enjoy the ride while you can to the others :P) and there is no solution coming to figure out how many points did my trooper bring me in the last 7-14 days which would be an excellent statistic.

    Clearly I don't know what strategy now to adopt. Do I try to collect 30 skill shards (about 15 weeks) and then figure out what is the trend to setup a good team? That won't help me much anyway because the gap between me and the top 25 will just have gotten bigger. When attacking you have to adapt to the defending team, so the more skill shards you have, the more you get and the stronger you remain....

    I understand that Jofer doesn't want any change (who would in his position?), but the system is currently at his advantage.

    I think I’ll be looking for Brave New World and the Night City, hope the dev don’t spend too much time on tuning and more on new content overall. I'm not interested in new characters either, I just want to collect the missing characters (maybe if you implement the collector's souls I proposed? http://forum.ironmaidenlegacy.com/sh...ns-for-updates)


    TOTALLY AGREE, man. I also play since the begining of the game and i'm sure that there is a little group of players who are getting additional shards and making the gap between them and the rest bigger, and that will kill PVP playing. I'm expecting for the BNW and some other new worlds or levels because I don't think PVP will last too much for "common" players... I'm trying it, really, but i'm sure that i'll be quitting PVP in a few days or couple of weeks if things go on this way.

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