Interesting update.

I like what they are doing to the talismans. If I understand it correctly the "useless" Talismans will now have 4 instead of 3 improvements but they will be lower. So basically they are the perfect compromise. Interesting to see where this is going. Also the new talismans look like a promising option for some characters.

Concerning the character updates there are some good changes. Aces High is getting some love and also The Wicker Man both 5* characters who were so far basically useless.

The only thing I don't get, is the limit in the trooper shop. In my opinion a bad move. I like to see some red eyes, so I don't buy one soul a week but would much rather collect enough Trooper badges to buy 10 or 20. There is less of a disappointment. I know the probability is the same, but still psychologically it's nicer to have some success. Same goes with the skill shards I like to stack them up till I can fully shard a character. But theses are all just psychological aspects. There is also a time and money aspect. By raising the limit in the arena store, that forces players to get engaged more in the Arena, which basically is a good thing, however there is a time and price tag attached to the arena. For those of us already now running low on one of these resources that will slow things down. Well, we will see how that develops.