Quote Originally Posted by JJJ428 View Post
This is one bug I feel they really should focus on. This self targeting attacks is really bad. Plus with auto features and taunting I am sure it can absolutely wreck teams.
The only reason we haven't mentioned it in the patch notes is because we weren't confident that our fixes we had done had thoroughly fixed the problem (and indeed, we didn't in time for this release). We believe it should be happening less, and we have another fix that'll go in with the next update, but we're still not sure we've 100% solved the issue yet because of how little we see it in the office.

Quote Originally Posted by Jofer16 View Post
Yeah I got that a few times as well. The scary thing for me about all of these freeze/errors is they just claim it’s our connection and “works fine for me”. It’s obviously not our connections when all other functionality of my phone outside of the game works 100%, same with others.

Not a good sign that’s their conclusion, which just doesn’t make sense. They have bad code around the maintaining of connections within the app, whether in their APIs or some other layer. Bugs are fine, but when they can’t even troubleshoot or label them correctly, has me worried.
My apologies, but I don't meant to imply that it's definitely a connection issue, just that it's a possibility. Mobile connectivity is notoriously sketchy (it has been since smartphones first were a thing), but I would grant that there is probably parts of our handling that could be improved to silently retry or something to minimize how often players would see error popups.